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HarvestHeritage

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HarvestHeritage

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A simple hybridization mod

Farming & Agriculture
Genetics & Biology
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NeoForge
Minecraft

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Latest Version
harvestheritage-1.3.2.jar
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Description

HarvestHeritage

"I admire the first person who beat seeds out of grass — maybe it was wheat seeds."

Bringing the IC2 crop breeding system to modern Minecraft, simplified and expanded.

When you break grass, you get more than just wheat seeds.


🎮 Quick Start

1. Hybrid Breeding

When two crop stands in a row (with one empty stand between them) are both mature, the empty stand will trigger hybridization, producing a new variety.

Breeding inheritance rules:

  • Speed and output are inherited from both parents
  • Stats can be improved through multiple generations
  • Check JEI for specific hybrid recipes

2. Large-Scale Farming

Right-click a Scaffolding block with a Seed Packet to convert it into a Scaffolding Crop Stand and plant simultaneously.

Scaffolding crop stands do not support hybridization but can be stacked vertically, ideal for automated farms.


⚙️ Configuration

Server config (harvestheriest-server.toml):

  • seed_speed_max — Maximum seed speed stat (default: 31)
  • output_max — Maximum output per harvest (default: 31)

🔌 Datapack

Place JSON files in data/<namespace>/harvestheritage_seeds/ to register custom seeds.

Example:

{
  "seed": "minecraft:diamond",
  "category": "material",
  "results": [
    "minecraft:diamond"
  ],
  "stage": 5,
  "need_block": "minecraft:stone"
}
  • seed — Item displayed on the seed packet, required
  • category — Available: crop, animal, mob, material, special, misc; defaults to misc when empty
  • results — Items harvested when mature, required
  • stage — Growth stages required to reach maturity, required
  • need_block — Block required below the farmland for the crop to grow; can be omitted for no requirement

❤️ Credits

  • theabab2333 — Author
  • Abslb & GTriXy — Contributors
  • IC2 classic breeding system — Inspiration

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