HCR BatUI

Quick rating

Community listing page, reviews here may not be monitored by the author.

HCR BatUI

No reviews yet

HCR Battle UI Mod for managing battle areas and player countdowns.

Mod Loaders
Minecraft

About

Description


### 1. **Intuitive Area Management System**
- **Feature**: Easy-to-use commands for defining, modifying, and removing battle areas
- **User Experience**: Server admins can quickly set up battlefields without complex configuration, reducing setup time and allowing more focus on gameplay
- **How It Works**: Use `/hcrbatui add <pos1> <pos2> <type> <name>` to create areas with automatic coordinate suggestions

### 2. **Smart Battlefield Enforcement**
- **Feature**: Automatic detection when players leave designated battle or spawn areas
- **User Experience**: Ensures fair gameplay by preventing players from exploiting map boundaries, creating a balanced competitive environment
- **Impact**: Players can focus on strategic combat rather than worrying about boundary violations

### 3. **Visual Countdown HUD**
- **Feature**: Eye-catching red-yellow blinking HUD display when players exit battle zones
- **User Experience**: Provides clear, immediate feedback to players, reducing confusion about their status
- **Design**: The blinking effect (1-second cycle) ensures high visibility in all game situations

### 4. **Configurable Countdown System**
- **Feature**: 10-second countdown timer for players to return to safe zones
- **User Experience**: Balances fairness with enforcement - players get a second chance to return while preventing prolonged rule-breaking
- **Consequence**: Automatically eliminates players who persistently stay outside boundaries, maintaining game integrity

### 5. **Mode-Specific Exemptions**
- **Feature**: Creative and spectator mode players are exempt from countdown rules
- **User Experience**: Allows admins and builders to work freely without interruptions, while enforcing rules on combatants
- **Flexibility**: Supports mixed-mode gameplay with different rules for different player types

### 6. **Persistent Area Storage**
- **Feature**: Areas are saved to JSON files for persistent storage
- **User Experience**: Server admins don't need to redefine areas after server restarts, saving time and ensuring consistency
- **Data Safety**: Reliable storage format that's easy to backup and modify manually if needed


## Gameplay Benefits

### For Server Administrators
- **Easy Setup**: Quick and intuitive command system for area management
- **Reduced Workload**: Automatic enforcement eliminates the need for manual moderation
- **Customizable Battlefields**: Supports multiple areas with different types (spawn/fight)
- **Reliable Storage**: No loss of area data after server restarts

### For Players
- **Clear Rules**: Transparent boundary enforcement with visual feedback
- **Fair Competition**: All players operate under the same battlefield rules
- **Immersive Experience**: Enhanced battle atmosphere with visual countdowns
- **Accessible Commands**: Automatic suggestions for easier command usage

## Commands

### Area Management
- `/hcrbatui add <pos1> <pos2> <type> <name>` - Create a new area (type: spawn/fight)
- `/hcrbatui del <name>` - Delete a specific area
- `/hcrbatui clear` - Remove all areas
- `/hcrbatui list` - Display all defined areas

### Command Features
- **Automatic Completion**: Tab completion for coordinates, area types, and names
- **Chinese Support**: Full support for Chinese area names
- **Permission System**: Requires server operator permissions (level 2)

## Technical Details

### Compatibility
- **Minecraft Version**: 1.20.1
- **Forge Version**: 47.4.0+
- **Multiplayer**: Optimized for LAN and dedicated servers
- **Client-Server**: Works in both client and server environments

HCR BatUI transforms Minecraft multiplayer battles by adding structured battlefield management, ensuring fair play, and enhancing the overall battle experience. Whether you're hosting a small LAN party or a large server, HCR BatUI provides the tools you need to create exciting, well-managed battle scenarios.