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HealthDrain
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Gradually reduces your maximum hearts over time. Configurable timer, countdown HUD, sounds, and manhunt target mode.
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Required on the server. Installing it on the client adds functionality.
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Description
![Health Drain Showcase Photo]
Fabric mod that lowers your maximum hearts on a timer — for challenge runs, speedrun variants, and manhunt-style multiplayer.Compatible with Minecraft 26.2 / Fabric Loader 0.19.3 (same stack as recent SpeedRunIGT).
Features
- Reduces max health over time (not just current HP)
- Configurable interval, starting hearts, minimum hearts, and hearts lost per interval
- Half-heart support (e.g. floor at 0.5)
- On-screen countdown:
Next heart: M:SS - Optional chat message + loss sound (Off / Hurt / Anvil / Totem)
- Progress saved per player and kept on death
- Paused singleplayer does not drain
- Target mode for manhunt — only one named player is affected
- In-game config via Mod Menu (Cloth Config is bundled)
Defaults
| Setting | Default |
|---|---|
| Starting hearts | 10 |
| Interval | 90 seconds |
| Hearts lost each interval | 1 |
| Minimum hearts | 0.5 |
| Loss sound | Player Hurt |
| Target mode | Off |
Dependencies
Required
- Fabric API
- Fabric Loader 0.19.3+
- Java 25+
Optional
- Mod Menu — in-game settings
- SpeedRunIGT — compatible, not required
Singleplayer
- Install Fabric Loader + Fabric API + this mod (Mod Menu recommended).
- Open Mods → Health Drain (or edit
config/healthdrain.json). - Tune interval / hearts / sound as you like.
- Leave Target mode off for a normal solo challenge.
Multiplayer / manhunt
Drain is decided by the server/host config.
- Enable Target mode.
- Set Target player name to the runner’s username.
- Only that player loses max hearts; everyone else is unaffected.
- LAN / Open to LAN: configure on the host via Mod Menu.
- Dedicated server: edit the server’s
config/healthdrain.json(client Mod Menu won’t change the server).
If target mode is on but the name is empty, nobody is drained.
Config
config/healthdrain.json — or Mod Menu tabs: General, Multiplayer, Display, Audio.
Source & releases: GitHub
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