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HearthFolk
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Mobs learn from how a player treats them.
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Description
HearthFolk is a mod made to make mobs feel responsive. This is achieved by a newly implemented trust system where mobs can gain and lose trust toward the player. Hurting a mob will make them grow unwary of you, continue to hurt them and they will learn that players are hostile. They will run away if they are passive and attack if they are hostile. However, feed and care for a mob and it will learn to trust you. You can then give it a home and even have it follow you.
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The feeding trough is a new block that HearthFolk adds that can create animal pens without the fencing. Mobs assigned to the block will not leave its bounds. When two mobs of the same type are assigned to the block, and food is provided in its inventory, the trough will breed the mobs automatically and assign the child to itself. In order to assign a mob to the block you need a command whistle and the mob needs to be curious or above. If there is any confusion make sure to check the informational document.
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Slimes can now be raised and ranched just like other mobs. This provides a cozy alternative to the mass slime factories that are made within vanilla minecraft. Ranching slimes is unique compared to most farm animals as you only need one slime to create more slimes. This happens through “safe division”, a process where you can use either an axe or sword and then shift right click a curious or above slime to split it into its smaller variant. To then grow a slime all you need is water. You can tell which slimes you've given water too by the blue outline around them. Slimes are also not particularly picky and will eat any food item including things like rotten flesh, pufferfish, or any modded food source. Added with slimes are magma cubes, they follow the same system as slimes but use lava buckets to grow instead of water.
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Added with slimes, spiders and cave spiders can now be raised and ranched too. They breed similarly to most mobs. If two spiders are fed either cooked or raw meat they will enter love mode and find a partner to breed with. During breeding, one spider will consume the other then give birth to a litter of 3 - 6 spiderlings. Like any other baby mob spiderlings can be fed to speed up their growth timer and when that timer ends they become fully grown spiders.
Inside this google doc is all imformation about the mod in it's current state. Should you be confused on how something works you'll likely find the answer in here:
HearthFolk Informational Document
If your question is left unanswered even in the document, please feel free to reach out and contact me.
Important imformation about the beta.
This mod is in early beta. Many of the current features, items, and designs are subject to change. Beta is only a representation for the foundations of the mod. A lot more is planned for the mod to reach its intended scope.
What the mod currently achieves.
Currently the tier one trust line has been implemented for select mobs. Those mobs being:
Cows
Pigs
Sheeps
Chickens
Bees
Rabbits
Mooshrooms
Hoglins
Goats
Slimes
Magma cubes
Spiders
And cave spiders
All the mobs listed above can interact in the systems that the Beta implements. If you are curious on how to use the mod, look at the “How the mod works.” section on the mod page.
What the mod will hope to achieve in future.
In the future I'd love for every mob to be able to form opinions and interact with the player based on how they view the player. At the moment the Beta is simple, but the goal of this mod would be something that should make the sandbox of minecraft feel more responsive to the player without openly interacting with the player in a way that skews their experience. Much like an outward observer that would be able to respond to the actions and choices the player makes when playing the game. Essentially I want this mod to stick close to minecraft’s design and style while making the experience feel more alive and responsive. Eventually this mod would allow you to form communities with the mobs that you form bonds with. However, in it’s Beta state Ranching is the only system fully implemented.
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Should you ever need to report a bug, or ask a question about the mod, you can reach me through the email here:
I'll try to respond to emails in a timely manner but with college studies and other life responsibilities, it might not always be instant.
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