hearttogether
No reviews yet
A Minecraft Forge mod (1.20.1) that binds players together to share health, absorption shields, healing, and even death—perfect for co-op challenges, PvP teams, or role-playing scenarios.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
HeartTogether A Minecraft Forge mod (1.20.1) that binds players together to share health, absorption shields, healing, and even death—perfect for co-op challenges, PvP teams, or role-playing scenarios.
📖 Overview HeartTogether is a lightweight, server‑side mod that allows two players to fully share their life pool. Any damage taken, absorption gained (e.g., from enchanted golden apples or potions), healing received, or status effect that affects health is instantly synchronised between bound partners. If one dies, the other also perishes – with a custom death message to inform everyone.
The mod is designed for Forge 1.20.1 (all 47.x.x sub‑versions) and is fully client‑side synced, requiring no additional mods on the client.
✨ Features Health Sharing – Bound players share the same current and maximum health. Damage and healing are applied to both simultaneously.
Absorption (Shield) Synchronisation – Any absorption granted (e.g., from enchanted golden apples, absorption potions, or external effects) is mirrored between partners instantly.
Instant Feedback – When one bound player takes damage, both play the hurt sound and show the vanilla red‑flash/hurt animation.
Death Sync – If one bound player dies, all other bound players die too. The directly damaged player broadcasts the normal death message; additional partners show a special “martyr” message (e.g., “Alex has died for love”).
Rebind/Unbind – Players can be dynamically bound and unbound at any time via simple commands, preserving the current shared health values upon unbinding.
Multi‑player Support – Each binding pair operates independently; players can only be in one active pair at a time.
📝 Commands Command Description /heart bind Binds two players together. Their health, absorption, and healing are synced from this moment. /heart unbind Unbinds the two players. Their current health values are retained independently. /heart list Displays all active binding pairs. If empty, shows “No players are currently bound.” Note: All commands are executed with operator permissions (level 2+).
🛠 Compatibility Minecraft Version: 1.20.1
Forge Versions: 47.x.x (any sub‑version)
Java: 17 (OpenJDK)
Dependencies: None (pure Forge mod)
📦 Installation Download the latest hearttogether-.jar from Releases.
Place the jar file into the mods/ folder of your Forge 1.20.1 server or client.
Restart the server or launch the client.
Use the /heart commands as an operator.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources