HeartUtils

Quick rating

HeartUtils

No reviews yet

Control Player Hearts with ease

MCreator
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
NeoForge 1.21.8
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod allows dyanmic changes to the players maximum hearts based on a few factors that can be configured with commands.

  • Death
  • Death by Player
  • Kill
  • Player Kill
  • Ender Dragon Kill
  • Wither Kill

All of those events can be set to any modifier to the health of choice using positive or negitive in the command to change it (by default all are 0 but Ender Dragon Kill which is set to 1)

Additionally there is 3 extra fields that can be configured.

  • Revive Cost
  • Level Cost
  • Heart Cap

Heart Cap controls the highest health any of the events are allowed to set the players health to. (by default its 10 the default amount of vanilla hearts)

Revive is the minmum number of hearts needed to revive a player who is a spectator (they come back with the cost you choose, you can do over the cost but not under), by default this is a cost of 1 heart.

Level Cost is the total amount of levels it costs to "buy" a heart, using the value of 0 will disable this option and its disabled by default.

All of this can be accessed from /Hearts, this mod is serverside and there is also admin control commands, heart gifting and you can buy hearts for other players with your levels as well.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works