Mod
Heat And Climate Lib
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Brings heat and climate to Minecraft
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Provides a framework or library for other mods to use.
Adds or expands fishing mechanics, gear, fish, or aquatic gathering.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod is library for Heat And Climate mod.
In this mod, biomes and blocks have unique climatic parameters, which mutually influence. They will bring lots of new interests and dangerous thermal damage to players. Players will resist climate threats, pioneer the world and develop technology and control the climate.
The climate is defined by three parameters: Heat, Humidity, Airflow.
They are not analog amount but are digitally represented by some enums.

Need more hard survivalism?
This mod does not seek for hard survival, seeks a more idyllic and peaceful life.
But, if you want to remember that the humankind dies at high and low temperatures or that the humankind suffocate in the underground space, you can get it by making configuration changes.
Of course, less dangerous difficulty levels are also available!
This mod is made as a successor to AMT 2, and influenced by other survival mods and games (eg Rimworld and NMS).
I saw the fire of vanilla and I felt doubt why I could not burn bread and meat with it.
Now, I can fish, skewer, put it in a bonfire and bake it. I did it!
About Config (Experimental Features)
This mod adds some experimental features. They are disabled by default and can be activated by changing config. (Note! : Experimental function increases computer load. )
- "Enable DropItem Recipe": Drop items are affected by the climate and change naturally according to the recipe.
- "Enable Vanilla Block Recipe": Forcing tick updates on static blocks, causing climate change.
- "Enable Submerged Ocean Cave": In ocean biome, the cave with an altitude lower than Y40 will be submerged.
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