Hell Forged Guns
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Adds 21 new guns many come from the depths of the nether
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Inferno, Guns from Hell
MC 1.21.11 · Forge 64.0.4+ · Java 25
22 hitscan firearms. Craft bullets, point, click, kill. No bosses, no custom dimensions, no new ores — just guns.
Bullets — 1 gunpowder + 1 iron nugget (shapeless) → 8 bullets. Universal ammo. Creative ignores it.
Three tiers + an endgame weapon:
Tier 1 (iron / gunpowder / flint / obsidian)Sulfur Pistol · Flint Carbine · Nether Musket · Obsidian Hand Cannon
Tier 2 (diamond / blaze rod / magma / fire charge)Hellstone Revolver · Magma Shotgun · Ember Rifle · Cinder SMG · Brimstone Cannon · Ash Sniper · Molten Burst · Pyroclast Launcher
Tier 3 (netherite / nether star / ghast tear / wither skull / end crystal)Inferno's Wrath · Soul Eater Rifle · Hellforged Magnum · Demon's Breath Shotgun · Infernal Gatling · Reaper's Hand · Hellfire Cannon · Void Striker
Endgame — Hellcat (6 netherite + nether star + dragon head)
Every ability stacked: fire, explosive, wither, soul drain, piercing, knockback. 20 dmg × 2 pellets.
Abilities: FIRE · EXPLOSIVE · WITHER · POISON · SLOW · MARK (glow thru walls) · KNOCKBACK · PIERCING (2 targets) · SOUL_DRAIN (shooter heals) · VOID (teleports target 12 blocks up)
Each gun has tuned spread, range, fire delay, and durability. Shotguns fire pellets, snipers have long range, the gatling eats durability for fire rate.
Bullets — gunpowder + iron nugget
Shapeless recipe. 8 bullets per craft. Universal ammo for every gun.
Tier 1 — iron / gunpowder / flint / obsidian
Sulfur Pistol — 3 dmg, fast semi-auto, Mark
Flint Carbine — 5 dmg, Fire
Nether Musket — 8 dmg, Fire + Knockback
Obsidian Hand Cannon — 11 dmg, Explosive + Knockback
Tier 2 — diamond / blaze rod / magma / fire charge
Hellstone Revolver — 5.5 dmg, Fire
Magma Shotgun — 2.5 × 6 pellets, Fire + Knockback
Ember Rifle — 6 dmg, Fire
Cinder SMG — 2.4 dmg, blazing fire rate, Fire
Brimstone Cannon — 12 dmg AOE, Explosive + Fire
Ash Sniper — 14 dmg, long range, Mark
Molten Burst — 3 × 3 burst, Fire
Pyroclast Launcher — 9 dmg, Explosive + Fire + Knockback
Tier 3 — netherite + boss loot
Beat the Wither, mine ancient debris, harvest ghast tears. Key: D = Netherite Ingot.
Inferno's Wrath — 17 dmg, Fire + Explosive + Mark
Soul Eater Rifle — 12 dmg, Soul Drain (heals) + Wither
Hellforged Magnum — 19 dmg, Fire + Knockback + Piercing
Demon's Breath Shotgun — 3.5 × 10 pellets, Fire + Wither + Knockback
Infernal Gatling — 2.5 × 2 extreme fire rate, Fire
Reaper's Hand — 10 dmg, Wither II + Slow + Mark
Hellfire Cannon — 15 dmg AOE, Explosive + Fire + Knockback + Piercing
Void Striker — 12 dmg, teleports target 12 blocks up, Mark + Poison
Endgame — Hellcat
20 dmg × 2 pellets. Every ability stacked: Fire, Explosive, Wither, Soul Drain, Piercing, Knockback. Needs End-dragon loot.
Ability reference
| Ability | Effect |
|---|---|
| Fire | Target burns 5s |
| Explosive | 2-block radius blast on hit (no terrain damage) |
| Wither | Wither II, 5s |
| Poison | Poison II, 5s |
| Slow | Slowness III, 4s |
| Mark | Target glows through walls, 10s |
| Knockback | Directional push, strength varies per gun |
| Piercing | Bullet hits first 2 targets |
| Soul Drain | Shooter heals 1 HP per hit |
| Void | Teleports target 12 blocks straight up |
Hitscan = instant. No reloading, no magazine UI, no projectile physics.
Paste this whole thing into the Description field of your Modrinth project page:
Inferno, Guns from Hell A Forge weapons mod for Minecraft 1.21.11 that adds 22 hitscan firearms and a universal bullet item. Every recipe uses vanilla materials only — no custom ores, no custom dimensions, no boss fights. The mod adds items to the existing game without changing any vanilla mechanics, world generation, or entities.
Features 22 guns spread across three crafting tiers plus one endgame weapon Universal bullet ammo — every gun consumes one bullet per shot from any slot in your inventory 10 modular abilities — fire, explosive, wither, poison, slow, mark, knockback, piercing, soul drain, void teleport Hitscan firing — instant raycast, no projectile entity, no client-server desync Per-gun tuning — each weapon has its own damage, spread, range, fire delay, durability, and ability list Survival progression — recipes scale from iron + gunpowder up to netherite + nether star + dragon head Creative mode bypasses ammo requirements automatically No new blocks, mobs, dimensions, or biomes added Ammo Recipe Output 1 Gunpowder + 1 Iron Nugget (shapeless) 8 Bullets Bullets stack to 64. Universal across every gun. Out-of-ammo plays an empty-click sound and prevents firing.
Gun list Tier 1 — iron / gunpowder / flint / obsidian Gun Damage Abilities Sulfur Pistol 3.0 Mark Flint Carbine 5.0 Fire Nether Musket 8.0 Fire, Knockback Obsidian Hand Cannon 11.0 Explosive, Knockback Tier 2 — diamond / blaze rod / magma block / fire charge Gun Damage Abilities Hellstone Revolver 5.5 Fire Magma Shotgun 2.5 × 6 pellets Fire, Knockback Ember Rifle 6.0 Fire Cinder SMG 2.4 Fire Brimstone Cannon 12.0 Explosive, Fire Ash Sniper 14.0 Mark Molten Burst 3.0 × 3 burst Fire Pyroclast Launcher 9.0 Explosive, Fire, Knockback Tier 3 — netherite + Wither/Nether loot Gun Damage Abilities Inferno's Wrath 17.0 Fire, Explosive, Mark Soul Eater Rifle 12.0 Soul Drain, Wither Hellforged Magnum 19.0 Fire, Knockback, Piercing Demon's Breath Shotgun 3.5 × 10 pellets Fire, Wither, Knockback Infernal Gatling 2.5 × 2 Fire Reaper's Hand 10.0 Wither, Slow, Mark Hellfire Cannon 15.0 Explosive, Fire, Knockback, Piercing Void Striker 12.0 Void, Mark, Poison Endgame Gun Damage Abilities Hellcat 20.0 × 2 Fire, Explosive, Wither, Soul Drain, Piercing, Knockback The Hellcat recipe requires 6 Netherite Ingots, 1 Nether Star, 1 Dragon Head, and 1 Stick.
Ability reference Ability Effect Fire Sets target on fire for 5 seconds Explosive 2-block radius explosion on hit, no terrain damage Wither Applies Wither II for 5 seconds Poison Applies Poison II for 5 seconds Slow Applies Slowness III for 4 seconds Mark Applies Glowing for 10 seconds — visible through walls Knockback Pushes target along the shot direction with per-gun strength Piercing Single shot can damage the first 2 targets in line Soul Drain Shooter heals 1 HP per hit Void Teleports the target 12 blocks straight up Crafting recipes The mod ships with a full recipe book — open the recipe book or use JEI/REI to view every recipe in-game. All ingredients are vanilla Minecraft items.
Requirements Minecraft 1.21.11 (internal version 26.1.2) Minecraft Forge 64.0.4 or higher Java 25 (Mojang bundles this with the vanilla launcher; custom launchers need a JDK 25 install) Installation Install Forge 64.0.4+ for Minecraft 1.21.11. Drop infernoguns-1.0.0.jar into your mods/ folder. Launch the game. Server install is identical — same jar, same mods/ folder. Required on both sides.
Compatibility Works with vanilla Minecraft and any resource pack. No mixins, no coremods, no access transformers — pure Forge events and registries. No conflicts expected with mods that don't modify the item registry or player damage sources. Known limitations Bullets are a single universal type — there are no specialty rounds (incendiary, explosive, etc.). All gun abilities live on the gun, not the bullet. Guns are item-based, not entity-based — bullets are hitscan and do not create projectile entities, so they cannot be deflected, caught, or dispensed. No reloading mechanic. Durability and ammo are tracked separately. License All rights reserved by the author. You may use this mod in modpacks and on servers. Redistribution of the jar outside Modrinth/CurseForge requires permission.
Credits Code, models, and integration written by the author with assistance from Anthropic's Claude AI. Item textures hand-drawn by the author. Built against Forge 26.1.2-64.0.4.
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