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Hemomancy (Blood Magic)
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Blood Magic reimagined for new adventures
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Must be installed on both the client and the server.
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Description
What this
Hemomancy is a large-scale and cinematic reimagining of the legendary Blood Magic mod, author WayOfTime, ported to modern versions of Minecraft. This is not just an update, but a full-fledged rebirth of the iconic fashion, reinterpreted and significantly expanded by the author easynull.
Plunge into the dark world of hematomancy, the magic of blood, where strength is measured at a sacrificial price, and power is gained through risk and austerity. Explore a complex and deep system of rituals, alchemy, and the creation of magical artifacts that has become a benchmark for an entire generation of mods.
Rediscover Blood Magic with updated graphics, fixed bugs, and new mysteries to solve.
Downloads
The mod can be installed both on the CurseForge page and on the Modrinth page
To use this mod, you need to download the author's API (for 1.21.4 NeoForge) - NullCore
Features
A redesign and update of the Blood Orbs you might be used to seeing here. They contain sparks of memories.

Redesign and update of the Slate collection, our new name is Glyphs.

Sigils have been redesigned with all possible compatibility and balance. Experience their potential anew!

A new and important element of the Hemomancy mod: Crimson Steel. Infuse metal with crimson blood!

New structure of Blood Altar tiers!
Licensing
The license uses the terms of the Blood Magic licenses(CC-BY-4.0) and is fully obligated to comply with them.
Contacts
Email address: [email protected]
Github issues: link to
For developers
To connect your project's dependency to Hemomancy you need to write this code in your build.gradle
repositories {
//from Modrinth:
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
//from CurseForge:
maven { url "https://cursemaven.com"}
}
dependencies {
//from Modrinth:
implementation "maven.modrinth:hemomancy:${hemomancy_version}"
//from CurseForge:
implementation "curse.maven:hemomancy-1340370:${hemomancy_file_id}"
}
What this
Hemomancy is a large-scale and cinematic reimagining of the legendary Blood Magic mod, author WayOfTime, ported to modern versions of Minecraft. This is not just an update, but a full-fledged rebirth of the iconic fashion, reinterpreted and significantly expanded by the author easynull.
Plunge into the dark world of hematomancy, the magic of blood, where strength is measured at a sacrificial price, and power is gained through risk and austerity. Explore a complex and deep system of rituals, alchemy, and the creation of magical artifacts that has become a benchmark for an entire generation of mods.
Downloads
The mod can be installed both on the CurseForge page and on the Modrinth page
To use this mod, you need to download the API - NullCore (only 1.21.4 NeoForge)
Features
A redesign and update of the Blood Orbs you might be used to seeing here. They contain sparks of memories.
Redesign and update of the Slate collection, our new name is Glyphs.
Sigils have been redesigned with all possible compatibility and balance. Experience their potential anew!
A new and important element of the Hemomancy mod: Crimson Steel. Infuse metal with crimson blood!
New structure of Blood Altar tiers!
Licensing
The license uses the terms of the Blood Magic licenses(CC-BY-4.0) and is fully obligated to comply with them.
Contacts
Email address: [email protected]
Github issues: link to
For developers
To connect your project's dependency to Hemomancy you need to write this code in your
build.gradle
repositories { //from Modrinth: maven { name = "Modrinth" url = "https://api.modrinth.com/maven" } //from CurseForge: maven { url "https://cursemaven.com"} } dependencies { //from Modrinth: implementation "maven.modrinth:hemomancy:${hemomancy_version}" //from CurseForge: implementation "curse.maven:hemomancy-1340370:${hemomancy_file_id}" }
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