HephaestusPlus (Hephaestus Addon)

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HephaestusPlus (Hephaestus Addon)

By KonSola5Owner

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An addon for Hephaestus adding tools, materials and modifiers to complement various mods!

Fantasy
Enchantments
Ores & Resources
Custom Weapons
Custom Tools
Mod Addon
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Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
HephaestusPlus 1.1.1 for Minecraft 1.20.1

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

HephaestusPlus just hit 1000 downloads! New content is in the making, including Mythic Metals rebalance (thanks to SpikeJr!) and a series of modifiers utilizing TR Energy API!

About the mod

HephaestusPlus is an addon for Hephaestus that aims to add new tools, materials and modifiers to complement other Fabric mods.

General info:

  • The dependencies are optional - you don't need every single dependency, HephaestusPlus will disable certain stuff if a dependency is missing.
    Please note that currently HephaestusPlus does not add anything by itself, so without any of the dependencies HephaestusPlus is useless.
  • As Mythic Metals by itself adds quite powerful materials, some things may be overtuned.
    Please suggest changes for traits or tool stats, or report bugs on this mod's issue tracker!

Additions:

FabricaeExNihilo:

- Modifiable Crooks and Hand Hammers,
- Crooking and Smashing ability that allows any Hephaestus tool to function like a FabricaeExNihilo crook/hammer.

tools.png

Mythic Metals:

New materials for melee/harvest tools with their respective traits:

kits.png

  • Adamantite - Sharp (grants +0.75 damage per part) (reused from Hephaestus)
  • Aquarium - Hydraulic (negates the mining penalty underwater and boosts mining speed underwater) (reused from Hephaestus),
  • Banglum - Bang Bang (if Legendary Banglum is applied, the tool can blast tunnels, using up 2 durability per broken block),
  • Carmot - Carmot Synergy (when Carmot tool is held, your Carmot Shield's maximum cooldown is shorter and it regenerates faster),
  • Celestium - Unobtainable (only the person that forged the tool may hold it safely, others will take continuous damage),
  • Durasteel - Durable (grants +12% durability, +4% mining and attack speed per level),
  • Hallowed - Soul Powered (killing mobs stores souls inside the tool, increases damage based on the amount of souls stored),
  • Kyber - Prismatic (grants +1% damage per light level per level),
  • Metallurgium - Unobtainable (only the person that forged the tool may hold it safely, others will take continuous damage),
  • Mythril - Magically Modifiable (grants +1 upgrade slot per level),
  • Orichalcum - Solid (the tool takes less damage the more durability was used up),
  • Palladium - Branding (inflicts Heat from Mythic Metals onto mobs),
  • Prometheum - Regrowth (slowly, passively regenerates durability),
  • Quadrillum - Cosmic (mines faster the higher you are, mines slower deep underground - basically reverse Copper),
  • Runite - Freezing (has a 10% chance per level to immobilize the mob for 5 seconds),
  • Star Platinum - Stellar Swiftness (grants +15% attack speed per part),
  • Stormyx - Storm Spell (mobs hit with the tool have a small change to be struck with lightning, higher chance during a thunderstorm)

- A Legendary Banglum ability, which activates Banglum's Bang Bang.

- A Carmot Shield ability and Carmot Boost defense modifiers will give your Hephaestus armor Carmot Shield.

Botania:

New materials for melee/harvest tools and one Bowstring with their respective traits:

Botania

Common traits:

  • Crude Manashield: Grants 15% chance per level for consuming normal amount of Mana instead of durability.
  • Manashield: The tool can consume Mana instead of durability. Normal amount when all tool parts have Manashield, cost is doubled for each tool part without Manashield and √2x for each Crude Manashield part.

Material traits:

  • Livingwood: Crude Manashield + Maintained
  • Livingrock: Crude Manashield + Stonebound
  • Manasteel: Manashield
  • Elementium: Manashield + Fairy Blessing (adds +3% Pixie Spawn Chance per level) on non-Binding parts, Manashield + Garbage Collector (void mundane materials like Elementium Pickaxe does) on Bindings
  • Terrasteel: Manashield + Terrafirma (will heal you using Mana when you are hungry and hurt, faster healing at higher levels
  • Mana Infused String: Manashot (bows and crossbows with this bowstring can conjure arrows using Mana, like a Crystal Bow)

More mods coming soon!

Additional credits

Besides mods that were linked above:
Botania - Inspiration for the Unobtainable trait.

HephaestusPlus just hit 1000 downloads! New content is in the making, including Mythic Metals rebalance (thanks to SpikeJr!) and a series of modifiers utilizing TR Energy API!

About the mod

HephaestusPlus is an addon for Hephaestus that aims to add new tools, materials and modifiers to complement other Fabric mods.

General info:

  • The dependencies are optional - you don't need every single dependency, HephaestusPlus will disable certain stuff if a dependency is missing. Please note that currently HephaestusPlus does not add anything by itself, so without any of the dependencies HephaestusPlus is useless.
  • As Mythic Metals by itself adds quite powerful materials, some things may be overtuned. Please suggest changes for traits or tool stats, or report bugs on this mod's issue tracker!

Additions:

FabricaeExNihilo:

  • Modifiable Crooks and Hand Hammers,
  • Crooking and Smashing ability that allows any Hephaestus tool to function like a FabricaeExNihilo crook/hammer.

crooks

Mythic Metals:

New materials for melee/harvest tools with their respective traits:

mythic metals

Mythic Metals materials - click to show
  • Adamantite - Sharp (grants +0.75 damage per part) (reused from Hephaestus)
  • Aquarium - Hydraulic (negates the mining penalty underwater and boosts mining speed underwater) (reused from Hephaestus),
  • Banglum - Bang Bang (if Legendary Banglum is applied, the tool can blast tunnels, using up 2 durability per broken block),
  • Carmot - Carmot Synergy (when Carmot tool is held, your Carmot Shield's maximum cooldown is shorter and it regenerates faster),
  • Celestium - Unobtainable (only the person that forged the tool may hold it safely, others will take continuous damage),
  • Durasteel - Durable (grants +12% durability, +4% mining and attack speed per level),
  • Hallowed - Soul Powered (killing mobs stores souls inside the tool, increases damage based on the amount of souls stored),
  • Kyber - Prismatic (grants +1% damage per light level per level),
  • Metallurgium - Unobtainable (only the person that forged the tool may hold it safely, others will take continuous damage),
  • Mythril - Magically Modifiable (grants +1 upgrade slot per level),
  • Orichalcum - Solid (the tool takes less damage the more durability was used up),
  • Palladium - Branding (inflicts Heat from Mythic Metals onto mobs),
  • Prometheum - Regrowth (slowly, passively regenerates durability),
  • Quadrillum - Cosmic (mines faster the higher you are, mines slower deep underground - basically reverse Copper),
  • Runite - Freezing (has a 10% chance per level to immobilize the mob for 5 seconds),
  • Star Platinum - Stellar Swiftness (grants +15% attack speed per part),
  • Stormyx - Storm Spell (mobs hit with the tool have a small change to be struck with lightning, higher chance during a thunderstorm)
  • A Legendary Banglum ability, which activates Banglum's Bang Bang.
  • A Carmot Shield ability and Carmot Boost defense modifiers will give your Hephaestus armor Carmot Shield.

Botania :

New materials for melee/harvest tools and one Bowstring with their respective traits:

botania

Botania materials - click to show Common traits:
  • Crude Manashield: Grants 15% chance per level for consuming normal amount of Mana instead of durability.
  • Manashield: The tool can consume Mana instead of durability. Normal amount when all tool parts have Manashield, cost is doubled for each tool part without Manashield and √2x for each Crude Manashield part.
Material traits:
  • Livingwood: Crude Manashield + Maintained
  • Livingrock: Crude Manashield + Stonebound
  • Manasteel: Manashield
  • Elementium: Manashield + Fairy Blessing (adds +3% Pixie Spawn Chance per level) on non-Binding parts, Manashield + Garbage Collector (void mundane materials like Elementium Pickaxe does) on Bindings
  • Terrasteel: Manashield + Terrafirma (will heal you using Mana when you are hungry and hurt, faster healing at higher levels
  • Mana Infused String: Manashot (bows and crossbows with this bowstring can conjure arrows using Mana, like a Crystal Bow)

More mods coming soon!

Additional credits

Botania - Inspiration for the Unobtainable trait.

Screenshots

Gallery

  • Botania Materials
    Botania Materials Most of the Botania materials got their tool parts.
  • Modifiable Crooks and Hammers
    Modifiable Crooks and Hammers Added when FabricaeExNihilo is present. Showcases materials from both Hephaestus and Mythic Metals.
  • Mythic Metals Materials
    Mythic Metals Materials All of the Mythic Metals materials that have their tools also got their tool parts.
  • Modifiable Crooks and Hammers
    Modifiable Crooks and Hammers Added when FabricaeExNihilo is present. Showcases materials from both Hephaestus and Mythic Metals.
  • Mythic Metals Materials
    Mythic Metals Materials All of the Mythic Metals materials that have their tools also got their tool parts.
  • Botania Materials
    Botania Materials Most of the Botania materials got their tool parts

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Statistics

~500,000
Total Downloads
CurseForge
~450,000
Modrinth
~47,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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