Herb's Extra Enchants

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Herb's Extra Enchants

By herb-mcOwner , herb_mc

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A mod adding many more enchantments to the game

Magic
Mod Loaders
Forge
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Extra Enchants v0.1.4

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

splash

 Fabric-API

What is Extra Enchants?

This is pretty straightforward - this mod adds 49 new enchantments with uses ranging from utility to combat.

What types of enchantments does this mod add?

This mod adds enchantments for bows, crossbows, melee weapons, tools, armor, elytras, horse armor, shields, and some generally applicable enchantments. A full list can be found here.

Is this mod configurable?

Yes! This mod is (partially) data driven, allowing you to customize some enchantments. The sample datapack is included on the GitHub release page. For more info, see here.

I will be streamlining configuration the next update - it should be considerably easier to configure the mod in the next update (which will hopefully release in December, along with a 1.18 release), and will no longer use datapacks.

How can I report bugs or problems with the mod?

For any basic questions or concerns, you can leave those questions right on this page. This includes any requests for compatibility. If you want to report a bug, I will be keeping an eye on the GitHub issue tracker.

Are there any plans to backport this to older versions or port to Forge?

This mod was made entirely in 1.17 Fabric, and I have no plans to port it to either. However, this project uses the MIT license and you are free to do so on your own if you are interested.

Can I include this in a modpack?

Of course! So long as the modpack is freely available to the public.

Can I run this on a server?

Yes, but both the client and the server must have the mod installed.

What dependencies does this mod have?

This mod has two bundled dependencies - Fabric ASM and Reach Entity Attributes.

extra enchants

Requires Fabric API

What is Extra Enchants?

This is pretty straightforward - this mod adds 48 new enchantments with uses ranging from utility to combat.

What types of enchantments does this mod add?

This mod adds enchantments for bows, crossbows, melee weapons, tools, armor, elytras, horse armor, shields, and some generally applicable enchantments. A full list can be found here.

Is this mod configurable?

Yes! This mod is (partially) data driven, allowing you to customize some enchantments. The sample datapack is included on the GitHub release page. For more info, see here.

How can I report bugs or problems with the mod?

For any basic questions or concerns, you can leave those questions right on this page. This includes any requests for compatibility. If you want to report a bug, I will be keeping an eye on the GitHub issue tracker.

Are there any plans to backport this to older versions or port to Forge?

This mod was made entirely in 1.17 Fabric, and I have no plans to port it to either. However, this project uses the MIT license and you are free to do so on your own if you are interested.

Can I include this in a modpack?

Of course! So long as the modpack is freely available to the public.

Can I run this on a server?

Yes, but both the client and the server must have the mod installed.

What dependencies does this mod have?

This mod has two bundled dependencies - Fabric ASM and Reach Entity Attributes.

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Statistics

~39,000
Total Downloads
CurseForge
~38,000
Modrinth
~1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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