Hermaeus Mora Mod
No reviews yet
This mod is based in The Elder Scrolls games (including Skyrim) adding Hermaeus Mora.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Themed around various myths and legends, featuring gods, mythical creatures, and ancient lore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new dimensions with unique biomes, resources, and challenges.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds new ores or other raw resources.
Features new biomes or content focused on overhauling existing ones.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
------------------------------------------------
This mod is based in The Elder Scrolls games essentially in Skyrim, Oblivion and The Elder Scrolls Online.
The original version has three daedras while the reimagined is supposed to improve a lot the immersion and stetic.
I highly recommend to use the Reimagined version!
------------------------------------------------
Reimagined: (Active)
This version adds new Blocks, Three Black Books, Oghma Infinium, mobs (Dark Elf, Hermaeus Mora, Seeker, Tentacle, Lurker, Neloth and Dwarven Spider), dimension (Apocrypha), biome (Solstheim), advancements, items/tools, plants and more! (i know that Luker AI is buggy i'll try to improve it when i get some free time)
Is imposible to die in Apocrypha always send you to your bed/spawnpoint after being close to death.
Required GeckoLib
Note: If you use a mod that interrupts the player's death you could still die in Apocrypha (i can't fix it)
-1.20.1: (Active)
v0.1: (USE V0.2+ INSTEAD)-Added 3 mobs: Neloth (with trade working), Dark Elf, Dwarven Spider-Added Apocrypha blocks: Apocrypha Block, Apocrypha Stone, Black Book Pile, Black Book Pile Block, Fish Of Apocrypha (2 variants Health and Food)-Added Nirnroot (2 variants)-Added Black Book, Black Book Chapter II, Black Book Chapter III (fully working)-Added Oghma Infinium (fully working but for some reason dont close)-Added Neloth Elevator and Neloth Elevator (Block) <- DONT USE IT CAN CRASH YOUR GAME FIXED IN v0.2+-Added Dust Ash Block-Added 3 items (paths)-Added Advancements (for now only 9)-Added Dwarven Door (animated)-Added Dwarven Block-Added Apocrypha dimension-Added Solstheim (fully working with dust like the original version)-Added dependency GeckoLib
v0.2: (Bug fixes)
-Bug fix crash using elevators.
-Bug fix leaves Apocrypha make you conserve the position.
-Bug fix Oghma Infinium not closing.
-Bug fix on Dwarven Door after disconnecting Redstone not animating.
-Bug fix Neloth trade steals your emerald blocks.
-Now when you leave Apocrypha you teleport to your spawnpoint.
v0.3: Structures/Dungeons Update
-Added Dark Elf Village (has a farm, a house and a tavern)
-Added Dwarven Dungeon (Black Book II)
-Added Neloth House (Neloth trades chapter III and enchanter dark elf)
-Added Apocrypha decorations (Pile of Books)
-Apocrypha Dungeon (Black Book II) (daily powers/item)
-Added Pages Block (like tornado)
-Added/Changed sounds
-Added Mora's Grasp and Mora's Boon (daily powers)
-Added Miraak Sword (Edge Of Mora)
-Added Tentacles and Seeker mobs
-Fixed Easter Egg when player leaves Apocrypha (10% chance)
v0.4: Knowledge Update
-Dungeon Black Book I
-Hermaeus Mora (spawns in Black Book III)
-Added First Black Book spawn (structure)
-Oghma Infinium spawn
-Changed dwarven spider hitbox (bigger)
-Added rewards for Black Book I Dungeon
-Added new rewards as daily powers
-Added Scholar's Insight: gives extra xp
-Added Unenchanter: unenchants a book level 5 gives you 10 levels
-Added Magnus' Enchant: enchants item with a enchanted book (must have levels) and gives +1 level until level 10 (it took me some time xd)
-Added Lurker
-Bug fix daily powers need to be eaten
-Added "chat" with Hermaeus Mora (He says where you can find the black books if you don't found them yet)
-Bug fix can die in Apocrypha (now is imposible)
-Merry Christmas :D!
v0.5: (Bug fixes)
-Bug fix in textures of Black Book block and Black Book Teleport Block
-Bug fix Lurker death message
-Added new death message
-Visuals improvements of creative blocks
-Normal Nirnroot is rarity "rare"
v0.6: (Bug fixes)
-Updated GeckoLib (4.4.2+)
-Bug fix unlimited clicks Oghma Infinium
-Bug fix sleep gives you daily reward even if you drop it (if you use a mod that changes how sleep works makes it infinite daily rewards)
-Now you don't have to sleep for daily reward only wait for the 1000 tick of the day
v0.7: Localizations Update
-Added translation to Spanish (ES) and Portuguese (BR) (If you want to help me with other languages post a comment :D)
v0.8: AI and Bug Fixes
-Added more Spanish translations and Portuguese (PT)
-Lurker improved.
-Bug fix Lurker not swimming.
-Bug fix Lurker not attacking while in water.
-Seeker attacks improved now are more lore-friendly. (no more arrow-like, you will hate it)
-Now Seeker can spawn others Seekers. (not full health)
-Bug fix not translated chat messages in multiplayer.
-Lurker random spawning in the overworld if you used a black book. (rare chance can be customized in the config) -> if the player has Apocrypha Visions will spawn a Seeker too.
-Fixed Mad Apocrypha Visions. (Easter Egg 25% chance)
-Bug fixes for Magnus Enchant and Unenchanter. (sending messages twice and not reading properly the level of enchantment)
-For better experience in the config now you can turn off the render effects. (eye, skybox)
-Bug fix players could be teleported to Apocrypha by being near another player using a Black Book.
-Bug fix dungeons spawning.
-Bug fix nirnroots not generating.
-Bug fix Mora's Grasp not working in survival.
-Black Books now always teleport the player to the correct dungeon, even if it has already been looted.
v0.8.1: (Bug fixes)
-Bug fix mob in apocrypha water could be teleported to the Overworld.
v0.9: Depths of Apocrypha Update 0%
-Fix oghma infinium structure roof
-New structure Miraak Temple (Only if you have optional dependency Dragon Priest Mod) 0%
-New Black Book (Waking Dreams) 0%
-New structure Summit of Apocrypha (Miraak Mask Reward) 0%
-Hermamora new lines in chat (for example if you have the dragon priest mod installed, i think i'm going insane lmao)
-Changed Black Books Names 0%
-maybe more things in apocrypha like herma-eyes 0%
-custom chest (fish like) 0%
-wisp lantern 0%
-potions using nirnroots 0%
-Mod config (structures control) 1%
-Mini Dungeons similar to the original version of the mod (can be disabled in config) 0%
-I will try to improve Luker and Black Book animations lmao 0%
-Fix Lurker random spawning in the overworld without reading a black book (im not sure if i found a bug)
Note: This version is the main version of the mod.
-1.21.1: (WIP)
v0.1: 5%
-Total port of the mod from v0.2 (1.20.4)
Note: I will take my time, i need to rework a lot of things, there's a possibility to stop using geckolib.
-1.21.8: (WIP)
v0.1: 0%
-Total port of the mod from v0.1 (1.21.1)
Note: I will take my time, first i need the 1.21.1 version.
------------------------------------------------
Discontinued Versions:
Reimagined:
Note: Reimagined it's still under development, but these versions are no longer updated.
-1.18.2: (Discontinued)
v0.1:
-Total port of the mod from v0.6 (1.20.1)
Note: This version originally was just a tribute and i decided to don't update it anymore.
-1.19.2: (Discontinued)
v0.1:
-Total port of the mod from v0.2 (1.20.1)
v0.2:
-Total port of the mod from v0.3 (1.20.1)v0.3:-Skipped, to have the same number of version between the versions.
v0.4:
-Total port of the mod from 1.20.1
-v0.5:
-Total port of the mod from 1.20.1
-v0.6:
-Updated GeckoLib
-Bug fix unlimited clicks Oghma Infinium
-Bug fix sleep gives you daily reward even if you drop it (if you use a mod that changes how sleep works makes it infinite daily rewards)
-Now you don't have to sleep for daily reward only wait for the 1000 tick of the day
Note: This version was rarely updated and i decided to don't update it anymore.
-1.19.4: (Discontinued)
v0.1:
-Total port of the mod from v0.6 (1.20.1)
Note: This version was rarely updated and i decided to don't update it anymore.
-1.20.4 (Discontinued)
v0.1:
-Total port of the mod (1.20.1)
v0.2: AI and Bug Fixes (port)
-Total port of the mod (1.20.1).
Original: (Discontinued)
The Original version is about three daedras and more.
Note: Now all the things missing from Hermaeus Mora Reimagined like Daedric armor, Oblivion Portals, Molag Bal and Dagon are in the mod called More Divines (1.19.2+) and if you want dragon priest stuff you can find it in my new mod called Dragon Priest
What can i do?
The crucial step is locating the Solstheim biome, where three of the Black Books are situated (Neloth, Dwarven, and the strange stone structure). Once there, you must right-click on the book to open it, then click once more while it's open to transport yourself to the dimension of Hermaeus Mora (Apocrypha). Within this dimension, the remaining Black Books are utilized, allowing you to acquire the Oghma Infinium, Miraak's Mask, and another tome.
Meanwhile, in the overworld, you'll find Dragon Priest masks that bestow various effects and bonuses. By gathering all nine masks on a crafting table, you can craft the Konahrik mask without losing the individual masks.
I nearly overlooked mentioning that the other two dimensions serve a purpose for achievements. Speaking of Stendarr, he will task you with eliminating Molag Bal, Dagon, and Hermaeus if you are his champion. In return, he offers a staff if you present him with a blessed cup of gold (which you can either create or find at a shrine and enhance by pouring blood or placing an emerald, depending on the case), or by entering his portal (similarly to Dagon's case to escape if you haven't become a champion of any). If you proceed with a Sigil Stone, you'll need to locate a tower and click your Sigil on a black stone. Afterward, it will grant you a "Sigil Stone (on)," summoning Dagon. Your task will be to locate an open portal and make your escape.
-1.12.2: (Discontinued)
v0.1.0:
-In this moment the Oghma Infinium have all but the effects doesn't works...
-Apocrypha is wip too but you can go to that dimension...
-Hermeaus Mora (Secret Form) it's a black fog with an eye.
-Black Books (In this moment exist only one...) (If you read it the book will teleport you into Apocrypha).
-Pillar of Apocrypha is only a pilar for decoration.
-Stone of Apocrypha is the stone of the dimension.
-Apocrypha water is toxic and it will kill you (if you are for a long time stand).
-And more things will come later.
v0.2.0:
-Added Molag Bal mob (boss).
-Fixed Black book now you can go to the dimension AND come back to the overworld.
-Added some new recipes.
-Added new ore called ebony (lingot, pure, ore and block).
-New achievements.
-New item called Blood and Rotten blood.
-New dimension called Coldharbour (not accessible).
-New dimension called Oblivion (Dagon) (not accessible).
-Added Seeker.
-New 2 ores (ebony and quicksilver).
-Added Mace of Molag Bal.
-Added Sword of the Blades (broken and completed/repaired).
-Added structures (Oblivion gate, Battlefield of the Blades (3), Shrine of Molag Bal, Shrine of Hermaeus Mora and Plataform of the Oghma Infinium (Apocrypha).
-Added recipes.
-Roles from the Oghma Infinium (Mage, Warrior and Thief).
-Blessings (Molag Bal and Hermaeus Mora).
-Sigil Stone (off and on).
-Added Pick of Oblivion (Spawns near the Gate).
v1:
-More tabs for the creative mode.
-Added Mehrunes Dagon (boss).
-Added Dremora.
-Added Tower of Oblivion.
-Molag Bal fight in his dimension after be a Vigilant of Stendarr.
-Added Shrine of Stendarr.
-Bless of Stendarr.
-Changed the name of the Black Book (Chapter ?) to Black Book (Chapter I).
-Added Black Book (Chapter II),(Chapter III) and (Chapter IV).
-Added Dragon priest masks! (with Miraak and Konahrik)
-Blades Armor added (with recipes).
-Daedric Armor added (with recipes).
-Daedric Sword added.
-Miraak's Sword added.
-New dungeons in Apocrypha.
-Shrines (3) craftable.
-New biome (Solstheim) added.
-House of Neloth added.
-Dark elf village added.
-Dark elf added.
-Neloth added (with him you can buy the Black Book Chapter IV).
-Spawns for the dimension of Apocrypha and Coldharbour added.
-The structure of the First Black Book, the house of Neloth and the dark elf village are generated in Solstheim.
-AND MORE!
v2:
-Bug fixes.
-Added textures of background for advancements.
-Added Hermaeus Mora like a Boss
-Added other way to fight with Dagon (passing the portal (on) with the stendarr staff in the inventory)
v2.5:
-Bug fixes.
-Added and changed recipes!
-Added Cup of gold (with water) and Cup of gold (with Apocrypha water).
v3:
-Bug fixes
-Added infinite uses for the Mace of Molag Bal
-Fix block dimensions (Pilar of Apocrypha and Pick of Oblivion)
-Changed texture names of Dremora, Dagon and Molag Bal
-Changed Oblivion Gates structure
-Fixed Dagon loot (Sigil Stone (on))
-The Molag Bal Trap now is more effective (you can't jump but you can deactivate it)
Merry Christmas & Happy New Year :D!
v3.5:
-Bug fixes
-Bug fix Strange Houses (structures) were levitating in the air
-Changed Dremora and Blades armor
-Changed some textures
v4.0 (Anniversary Edition): 100%
-Bug fixes. 100%
-Added Neloth elevator and structure changes. 100%
-Nerfed bosses speed and health. 100%
-ADDED ANIMATIONS FOR BOSSES! (except Hermaeus Mora) 100%
-Dark Elf 3D nose and ears. 100%
-Added Fog for Deadlands (Dagon's realm) 100%
-Added Dwarven spider model 100%
-Added Nirnroot plant and item 100% (creative or chest loot only)
-Added Crimson Nirnroot (creative or chest loot only)
-Added Nirnroot sound (i really hate the sound i think that this can be used to troll xd) 100%
-Changed some textures resolution (more vanilla like) 100%
-1.14.4: (Discontinued)
v1.0:
-Total port of the mod to this version.
-Added infinite uses for the Mace of Molag Bal.
v2:
-Total port of the updated 1.12.2 version to this version.
-Added Oblivion Gates under water (3 structure variations)
-Fixed Apocrypha spawn (structure)
-Added "waterlogging" for some blocks.
-1.15.2: (Discontinued)
v1.0:
-Total port of the mod for this version.
v2:
-Total port of the updated 1.14.4 version to this version.
-1.16.5: (Discontinued)
v1.0:
-Total port of the updated 1.15.2 version to this version.
-Bug fixes.
v2.0:
-Added all the new things and changes from 1.12.2 and 1.17.1.
v2.5:
-Bug fixes
-Changed Neloth's House Structure with the new one.
(probably last version)
v3.0 (Anniversary Edition): 100%
-Bug fixes. 100%
-Added Neloth elevator and structure changes. 100%
-Nerfed bosses speed and health. 100%
-ADDED ANIMATIONS FOR BOSSES! (except Hermaeus Mora) 100%
-Dark Elf 3D nose and ears. 100%
-Added dust in Solstheim biome. 100%
-Added Fog for Deadlands (Dagon's realm) 100%
-Added Dwarven spider model. 100%
-Changed dwarven block textures 100%
-Added Nirnroot plant and item 100%
-Added variant of Nirnroot (Crimson Nirnroot spawns in caves) 100%
-Added Nirnroot sound (i really hate the sound i think that this can be used to troll xd) 100%
-Updated structures (dark elf village, dwemer dungeon and neloth house) 100%
-Changed some textures resolution (more vanilla like) 100%
v3.5: 100%
-Bug fixes. 100%
-1.17.1: (Discontinued)
v1.0:
-Total port of the updated 1.16.5 version to this version.
-Bug fixes.
-Added all the new things from 1.12.2.
-Changed some structures (battlefield)
-Changed Neloth House water elevator to levitation thing (new blocks)
-Added Creative Only Elevator Block (up) and Elevator Block Wood (down)
-Bug Apocrypha Spawner
-Bug Coldharbour Spawner
-1.18.2: (Discontinued)
v1.0:
-Total port of the updated 1.17.1 version to this version.
-Updated Dead Lands (Dagon dimension) (now has lava oceans, lakes, fossils, etc)
-Bug fixes.
v1.5:
-Bug fixes.
-Added Dremora Variation (full armor) (drops armor and sword but is really hard)
-Fixed AI of Dremora.
-Changed toughness and protection of daedric armor and blades armor.
v2 (Anniversary Edition): 100%
-Bug fixes. 100%
-Bug fix about Solstheim biome generation. 100%
-Nerfed bosses speed and health. 100%
-ADDED ANIMATIONS FOR BOSSES! (except Hermaeus Mora) 100%
-Dark Elf 3D nose and ears. 100%
-Added dust in Solstheim biome. 100%
-Added Fog for Deadlands (Dagon's realm) 100%
-Added Dwarven spider model 100%
-Changed dwarven block textures 100%
-Added Nirnroot plant and item 100%
-Added variant of Nirnroot (Crimson Nirnroot spawns in caves) 100%
-Added Nirnroot sound (i really hate the sound i think that this can be used to troll xd) 100%
-Updated structures (dark elf village, dwemer dungeon and neloth house) 100%
-Changed some textures resolution (more vanilla like) 100%
-Added variants of ebony ore and quicksilver in deepslate. 100%
-Bug fix after going to coldharbour the "spawn strcuture" and Molag Bal doesn't spawn 100%
I highly recommend using the Reimagined version.
-1.19.2: (Discontinued)
v1.0:
-Total port of the updated 1.18.2 version to this version.
v1.2:
-Bug fix no dragon priest masks spawning in the world
v1.3:
-Fix Dead Lands was a lava dimension and Dagon infinite spawning having staff in inventory
-Bug fix grass in Coldharbour caves
v1.4:
-Bug fix mod doesnt work with other mods
I highly recommend using the Reimagined version.
-1.19.4: (Discontinued)
v1.0:
-Total port of the updated 1.19.2 version to this version.
I highly recommend using the Reimagined version.
-1.20.1: (Discontinued)
v1.0:
-Total port of the updated 1.19.4 version to this version.
I highly recommend using the Reimagined version.
------------------------------------------------
What can i do? (Reimagined)
The first step is locating the Solstheim biome, where three of the Black Books are situated (Neloth, Dwarven, and the strange stone structure). Once there, you must right-click on the book to open it while it's open you'll transport yourself to the dimension of Hermaeus Mora (Apocrypha). All the Black Books are utilized the same compared to the original version, allowing you to acquire the Oghma Infinium (Chapter III), daily awards, etc. Very simple mod i think and thank you for downloading the mod, and I hope you enjoy it :D!
------------------------------------------------
This mod can be used in any modpack
Thx for all the support and downloads! Enjoy the mod :D!
If you want more content like this i'm working in a Reimagined version of More Divines (no longer an addon btw)
------------------------------------------------
Addons/Other mods:
- More Divines (Active): https://www.curseforge.com/minecraft/mc-mods/more-divines
- Epic Explosives (Active): https://curseforge.com/minecraft/mc-mods/epic-explosives
- Dragon Priest Mod (Active): https://www.curseforge.com/minecraft/mc-mods/dragon-priest
Creator: AgustinJ879
-----------------------------------------------
Get the best hosting experience with BisectHosting and save 25% off for new customers for your first month using "AgustinJ879"!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources