Herobrine Returns

Quick rating

Community listing page, reviews here may not be monitored by the author.

Herobrine Returns

No reviews yet

A scary mod which adds a new biome, mob and structures to your game!

Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
1.15.2 - Release 1.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod adds Herobrine to your world. He seems passive and silent, but get too close and he attacks you! This mod is both scary and thrilling, giving you a rush as Herobrine runs at you in the dark.

 

Features Included (from all releases)

- Herobrine mob. Spawns in Cursed Forests at night and attacks you if you get to close, temporarily blinding you and dealing 2 damage, then it despawns. Mob also has it's own spawn egg, available in the creative inventory under Miscellaneous.

- Cursed Forest biome. Spawns in the overworld near plains and is filled with birch trees with no leaves. Herobrine spawns here at night, as well as hordes of additional vanilla mobs.

- Temple of Herobrine structure. Contains decent pre-end loot and is guarded by monsters and Herobrine. Generates in the Cursed Forest.

- 1 new advancement: A Terrible Curse. Granted upon entering the Cursed Forest for the first time.

 

Planned Features for the future

- More supernatural occurrences, such as animals disappearing, doors opening, and monsters spawning during the day.

Join the Discord to get notified first in the event of any new updates!

There is only one person working on this project, so be patient for new releases. Keep checking back for updates!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~2,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works