Heroes Rising
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Aims to recreate the world of The Rising Of The Shield Hero in Minecraft (Forge)
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or overhauls bosses to the game.
Adds extra features or content to an existing mod.
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[THIS IS IN BETA AND MAY NOT FUNCTION PROPERLY]
Inspired by the anime and light novel series The Rising Of The Shield Hero, this addon let the player gain power through the means of stats, levels, and weapons. You can become a Cardinal Hero( Shield, Spear, Sword, Bow ), which allows for you gain skills and unqiue weapon forms with their own unquie abilites. For Forge (Runs on Palladium!)
IMPORTANT: Set graphics to fast to avoid getting a black screen when in menues!
The only vanilla way currently to become a Cardinal Hero is to find The Record of The Four Holy Heroes book in a library and read it.
List of obtainable heroes:
(MORE PLANNED)
Shield Hero
Spear Hero
Sword Hero
Bow Hero
How to Unlock New Weapon Forms/Skill and How to use them:
All you need to do is hold a item in your offhand with your weapon equipped and pressed the absorb button. if you have enough of the material in your weapons inventory and you met the level requirement it will unlock and you can change to it by saying "(Weapon Name)!". some weapon forms need you to have other forms unlocked first before you can unlock the other ones. you can get skills from differant weapon forms or from reaching certain milestones like being level 5 or defeating a wave boss. to use a skill say "(Skill Name)!".(skills are currently still a Wip)
Status Magic:
status magic is something that every living entity has and binds them to the rules of the status magic system( Levels, Exp, Parties, Stats, ect). Heroes interact with this system the most with them not being able to use anything other then their chosen weapon for attacking/defening. they can also not leave their dimension without permisson. you can party up with others to share exp gains from kills.
Leveling and Stats:
You can level up by killing natural spawn monsters, with the xp they give determined by their stats and your stats. The main stats are HP(health), MP(magic power), [HERO ONLY]SP(soul power), Atk(attack), MAtk(Magic), Def(defense), MDef(magic defense), Agi(agility), Str(strength). These stats increase each time you level with how much each one increases depending on your class.
Dragon Hourglasses and Class Ups:
dragon hourglasses currently spawn in mountain and underwater biomes. they count down the time till the next wave(not implement yet), allow heroes to pull items out of their inventories, and are need to class up or level reset.
Power Up Methods:
Power up methods are ways heroes can empower themselves and other. heroes all have their own power up methods from the start with cardinals having 3 and vassals having 1. The shield hero has Sharing, Trust, and Energy Boost. The spear hero has Refinement, Spirit Enchant, and Status Enchant. The sword hero has Mastery, Energy Transfer, and Rarity Increase. The bow hero has Reinforcement, Job Level, and Item Enchant. there are currently 2 power up that work with 20 planned(for now). description on how they work will be added when they are released.
Mastery: actively using a weapon form once its abilites are unlocked will increase it mastery until it reaches 100%. the weapon form stats will increase depending on the amount of mastery. (not implement yet)mastery can be reset, turning that mastery into energy points that go into your energy pool that is shared with other methods
Sharing: you can always share power up methods with others but knowing that its a method increase all powers up methods efficiency.
FaQ:
Q: How do I use menus
A: You left click while in a menu to click on things.
Q: Are there any commands in this addon?
A: /share will let you share power ups that you know with others(if you're in creative you know all of them)
/weapon set
will let you become one of the heroes
/weapon mastery set @s (weapon form)
will set your weapon forms mastery level(need to have mastery power up for it to do anything)
/weapon rarity set @s (weapon form)
will set your weapon forms rarity(need to have rarity increase power up for it to do anything)
/rising experience add @s <amount> levels/points
will add xp/levels to a entity
/rising experience set @s <amount> levels/points
will set xp/levels of a entity
/rising experience query @s levels/points
will tell you xp/levels of a entity
[THIS IS IN BETA AND MAY NOT FUNCTION PROPERLY]
Inspired by the anime and light novel series The Rising Of The Shield Hero, this addon let the player gain power through the means of stats, levels, and weapons. You can become a Cardinal Hero( Shield, Spear, Sword, Bow ), which allows for you gain skills and unqiue weapon forms with their own unquie abilites. For Forge (Runs on Palladium!)
IMPORTANT: Set graphics to fast to avoid getting a black screen when in menues!
The only vanilla way currently to become a Cardinal Hero is to find The Record of The Four Holy Heroes book in a library and read it.
List of obtainable heroes:
Spoiler
(MORE PLANNED)
Shield Hero
Spear Hero
Sword Hero
Bow Hero
How to Unlock New Weapon Forms/Skill and How to use them:
Spoiler
All you need to do is hold a item in your offhand with your weapon equipped and pressed the absorb button. if you have enough of the material in your weapons inventory and you met the level requirement it will unlock and you can change to it by saying "(Weapon Name)!". some weapon forms need you to have other forms unlocked first before you can unlock the other ones. you can get skills from differant weapon forms or from reaching certain milestones like being level 5 or defeating a wave boss. to use a skill say "(Skill Name)!".(skills are currently still a Wip)
Status Magic:
Spoiler
status magic is something that every living entity has and binds them to the rules of the status magic system( Levels, Exp, Parties, Stats, ect). Heroes interact with this system the most with them not being able to use anything other then their chosen weapon for attacking/defening. they can also not leave their dimension without permisson. you can party up with others to share exp gains from kills.
Leveling and Stats:
Spoiler
You can level up by killing natural spawn monsters, with the xp they give determined by their stats and your stats. The main stats are HP(health), MP(magic power), [HERO ONLY]SP(soul power), Atk(attack), MAtk(Magic), Def(defense), MDef(magic defense), Agi(agility), Str(strength). These stats increase each time you level with how much each one increases depending on your class.
Dragon Hourglasses and Class Ups:
Spoiler
dragon hourglasses currently spawn in mountain and underwater biomes. they count down the time till the next wave(not implement yet), allow heroes to pull items out of their inventories, and are need to class up or level reset.
Power Up Methods:
Spoiler
Power up methods are ways heroes can empower themselves and other. heroes all have their own power up methods from the start with cardinals having 3 and vassals having 1. The shield hero has Sharing, Trust, and Energy Boost. The spear hero has Refinement, Spirit Enchant, and Status Enchant. The sword hero has Mastery, Energy Transfer, and Rarity Increase. The bow hero has Reinforcement, Job Level, and Item Enchant. there are currently 2 power up that work with 20 planned(for now). description on how they work will be added when they are released.
Mastery: actively using a weapon form once its abilites are unlocked will increase it mastery until it reaches 100%. the weapon form stats will increase depending on the amount of mastery. (not implement yet)mastery can be reset, turning that mastery into energy points that go into your energy pool that is shared with other methods
Sharing: you can always share power up methods with others but knowing that its a method increase all powers up methods efficiency.
FaQ:
Q: How do I use menus
A: You left click while in a menu to click on things.
Q: Are there any commands in this addon?
A: /share will let you share power ups that you know with others(if you're in creative you know all of them)
/weapon set
will let you become one of the heroes
/weapon mastery set @s (weapon form)
will set your weapon forms mastery level(need to have mastery power up for it to do anything)
/weapon rarity set @s (weapon form)
will set your weapon forms rarity(need to have rarity increase power up for it to do anything)
/rising experience add @s <amount> levels/points
will add xp/levels to a entity
/rising experience set @s <amount> levels/points
will set xp/levels of a entity
/rising experience query @s levels/points
will tell you xp/levels of a entity
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