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Hero's Forge
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Spend experience on 40 RPG stats in 5 branches: health, damage, crits, dodge, life steal, an item magnet and more. Points are permanent.
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Hero's Forge
Level up your character RPG-style. Spend experience to buy points in the stats you want, up to 100 each: 40 stats in 5 branches. More health, more damage (bows and crossbows too), critical hits, dodge, a recharging shield, slower hunger, an item magnet, villager discounts…
Every point costs the same 30 experience points, whether you are level 2 or level 40. Changed your mind? Removing a point refunds half. Points are permanent: you keep them when you die.
40 stats in 5 branches
Branches only group the stats: nothing is locked and you can buy any of them from the start. Maxing everything takes 4,000 points (120,000 experience), so you'll have to choose.
Warrior
| Stat | At 100 points |
|---|---|
| Melee damage | +25 |
| Attack speed | +30% |
| Ranged damage (bow, crossbow, thrown trident) | +100% |
| Dexterity (drawing bows and crossbows) | +40% speed |
| Sweeping edge | +50% of the damage |
| Heavy blow | +1 knockback (like Knockback I) |
| Critical hit | 20% chance to deal +50% |
| Execution | +50% damage to enemies below 30% health |
Guardian
| Stat | At 100 points |
|---|---|
| Health | +30 hearts |
| Armor | +8 |
| Knockback resistance | +50% |
| Armor toughness | +8 |
| Blast stability (explosion knockback) | −50% |
| Resistances (fire, explosions and magic) | −30% damage |
| Retaliation | Attackers take back 30% of the melee damage |
| Shield | 4 absorption hearts that recharge |
| Dodge | 15% chance to avoid an attack |
Survivor
| Stat | At 100 points |
|---|---|
| Regeneration | +9 hearts per minute |
| Life steal (melee and ranged) | 10% of the damage you deal |
| Metabolism | Hunger drains half as fast |
| Nutrition | Food fills +50% |
| Glutton | Eat and drink twice as fast |
| Tenacity | Negative effects last half as long |
| Fireproof | Burn for half as long |
| Breathing | Like Respiration III |
Explorer
| Stat | At 100 points |
|---|---|
| Speed | +20% |
| Jump | +20% (1.8 blocks) |
| Safe fall | +10 blocks with no damage |
| Step | Walk up full blocks without jumping |
| Swimming | Water slows you down 50% less |
| Stealth | Sneak at 70% speed instead of 30% |
| Lightness | −25% gravity: jump a bit higher, fall slower |
Artisan
| Stat | At 100 points |
|---|---|
| Mining speed | +100% |
| Underwater mining | +80% (like Aqua Affinity) |
| Reach (blocks and mobs) | +2 blocks |
| Luck (fishing) | +3 |
| Magnet | Pull items and experience from 6 blocks away |
| Equipment care | 50% chance not to use durability |
| Bargaining | −30% villager prices (like Hero of the Village I) |
| Wisdom | +25% experience from orbs |
- You pay in experience points, not levels: the purchase lowers your bar and, if needed, your level.
- You buy what you can afford: ask for 5 points with enough for 3, and you get (and pay for) 3.
- Critical hits and execution work with arrows too. Dodge only avoids attacks from something (a mob, an arrow, another player): lava and falls still hurt.
- The shield recharges half a heart per second after 5 seconds without taking damage.
How to use it
Chest menu (works with vanilla clients)
/stats (or /estadisticas) opens a chest menu with the 5 branches.
- Click buys 1 point, shift-click buys 5.
- Right-click removes 1 and refunds half, shift-right-click removes 5.
- Each item shows your points, what they give, what the next one adds and its cost (green if you can afford it).
Own screen (optional)
Install the mod on your client too and press K (or use the button in your inventory) for a dedicated screen: one tab per branch, +1, +5 and -1 buttons, and the next point's effect and cost on hover.
Commands
| Command | What it does | Who |
|---|---|---|
/stats |
Opens the menu | everyone |
/stats view [player] |
Your points (or someone else's) in chat | everyone (others: op) |
/stats buy <stat> [amount] |
Buys points | everyone |
/stats refund <stat> [amount] |
Removes points, refunds half | everyone |
/stats give <player> <stat> <amount> |
Gives points for free | op |
/stats reset <player> |
Sets everything to 0 (no refund) | op |
/stats reload |
Reloads the config | op |
Stat ids are in Spanish, as in the config (for example /stats buy vida 5); the command suggests them as you type.
Configuration
Every value (cost, refund, and what each point gives and its cap) is in config/herosforge.json and reloads with /stats reload, no restart needed. With Mod Menu you can also edit it in-game, with a name and a tooltip for every option.
Languages
Menus, the screen and messages follow each player's game language: English or Spanish.
Installation
All the logic runs on the server: players don't need to install anything. On the client the mod is optional and adds the own screen and the Mod Menu settings.
Requires Minecraft 26.3, Fabric Loader 0.19.5+, Fabric API and Java 25.
Works well with
- Bloodmoon & Bosses: the default balance is designed around its mob levels. With the expected gear and points for each zone, a zombie takes 5 or 6 hits anywhere in the world.
- Soul Link (3.0.0 or newer): points belong to the whole linked group.
- Mythic Loot: life steal and ranged damage stack with its affixes.
License: MIT. Feel free to use it in modpacks.
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