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HispanoUtils
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Utils for events of HispanoStudio and affiliates
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Runs entirely on the client. Works on vanilla servers.
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HispanoUtils
HispanoUtils is a client-side Fabric mod built for Paper servers: it receives data from the server and renders fullscreen transitions, animations (including GIFs), and an optional team HUD. The server pushes events via plugin channels; heavy visuals run on the client without adding gameplay load on the vanilla server world logic.
✨ What you can do
- Fullscreen transitions: cubes, fades, slides, zoom, diagonal sweep, and more — with customizable colors and timings.
- Server-driven animations: the companion plugin can trigger animations for one player or everyone at once.
- Team HUD (
/hteams): shows team information on the client when the server requests it (PvP events, minigames, etc.). - Maps and events: great for intros, zone changes, win/lose moments, or guided visuals on themed servers.
(The Paper plugin also adds chest refill commands and loot table management — that is pure server-side logic and does not require this mod on the client.)
🔄 How it works
The HispanoUtils Paper plugin sends custom payloads to clients (plugin messaging). The Fabric mod parses them and draws the UI: screen-covering transitions, animations, and team HUD updates. World gameplay (inventory, blocks, entities) stays vanilla on the server; what you see as “cinematic” is a visual layer on the client.
⚙️ Requirements
- Minecraft: 1.21.11 (adjust the badge if you ship another version line).
- Fabric Loader and Fabric API matching your game version.
- Client mod: HispanoUtils (this project).
- Recommended for the full experience: the HispanoUtils Paper plugin on your server — commands
/transition,/animation,/hteams, etc.
Without the plugin, the mod has nothing to consume for typical map/event setups — install both if you control the server.
🔧 For developers (Paper)
Other plugins can integrate through the public server API:
import com.dysthy.hispanoutils.plugin.api.HispanoUtilsAPI;
HispanoUtilsAPI api = HispanoUtilsAPI.getInstance();
if (api != null && api.isAvailable()) {
api.sendTransition(player, "cube", "in=40 hold=10 out=30 color=#FF0000");
}
Server commands: /transition, /transitionall, /animation, /animationall, /hteams.
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