Holon Raid Arena

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Holon Raid Arena

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Adds Raids to Cobblemon with custom a Arena

Mod Loaders
Minecraft

About

Description

Holon Raid Arena

Co-op raid battles for Cobblemon. Raid dens with a sky beam appear near players. Enter a private arena, fight a giant level 100 boss alone or with friends, and win a chance to catch it. 7 raid tiers, every species in Cobblemon's data.

Features

  • 7 raid tiers. ★1 pseudo-legendaries, ★2 Paradox, ★3 Ultra Beasts, ★4 Mythicals, ★5 Legendaries, ★6 Dynamax/G-Max and ★7 Mega (★6/★7 need Mega Showdown).
  • Shared HP. Every player fights their own battle against the boss, but all damage goes to one shared HP bar.
  • Smart bosses. Level 100, perfect IVs, competitive movesets and Cobblemon's strongest AI. Raid protections: no OHKO, Pain Split, Perish Song or Destiny Bond cheese, and no endless stat-boost snowballing.
  • Fair scaling. A decent level 100 team can win solo with a little effort. Each extra player adds one solo-sized share of boss HP.
  • Catch rewards. After a win, everyone who fought gets a catch roll (15%). A caught Pokémon is level 80, with a 5% chance of perfect IVs, 10% hidden ability and 2% shiny. Mega and Dynamax bosses can't be caught.
  • Raid arena. A private stadium in its own dimension, coloured by tier, with a giant boss model. Holon-style entry screen, raid menu, side panel and boss bar.
  • Safe for servers. Nobody gets stuck and no items or Pokémon are lost, even after a disconnect or a server crash. No damage, deaths or block breaking inside the arena.

How to play

  1. Find a raid entrance: a glowing block with a beam in its tier colour. Chat announces new raids with coordinates.
  2. Right-click it. Press Enter raid to become the host, or Request to join if someone is already inside.
  3. The host accepts join requests with the [Accept] button in chat, then starts the raid.
  4. Your party fights in order, starting with the first Pokémon. Bring Pokémon with a type advantage.
  5. Beat the boss together, then get your catch roll. Everyone is sent back to the entrance.

Each entrance stays open for 20 minutes (real time) and allows one attempt. A raid that has already started is never cut short.

Dependencies

Install on the server and every client. Minecraft 1.21.1, Fabric Loader 0.17.2+, Java 21.

ModVersion
Fabric API0.116.6+required
Cobblemon1.8.2+ (1.8.x)required
Jade15.10.6+optional: raid entrance tooltips (tier, boss, types, time left)
Cobblemon: Mega Showdown1.2.0+optional: unlocks ★6 Dynamax and ★7 Mega raids (plus its own dependencies: Architectury, Accessories, owo-lib)

Commands

Players

Command
/raid menuopen the raid menu
/raid startstart the raid (host only)
/raid leaveleave the raid and return to the entrance

Admins (/raid, op level 2; <tier> is 1–7)

Command
spawn [tier] [species|random] [player]spawn a raid near a player
spawnat <pos> <tier> [species|random]spawn a raid at a position
listlist active raids and their state
end <id>end a raid and send everyone home
reloadreload the config, species pools and arena
arena save <from> <to>save your own build as the raid arena (lime wool = spawn, yellow = exit, red = boss)
arena info / arena rebuildshow the current arena / rebuild arenas

The config file is config/holonraidarena.json:

  • spawn rate, raid lifetime and attempts;
  • per-tier HP, defenses, attack strength, species and weight;
  • boss AI and stat-boost cap;
  • catch, shiny, hidden ability and perfect IV chances;
  • enableDynamaxRaids / enableMegaRaids (both off by default).

By BrutusMC · All Rights Reserved: you may use it and include the unmodified jar in modpacks; no modifications, forks, re-uploads or sales · Not affiliated with The Pokémon Company, Nintendo, Creatures Inc., GAME FREAK Inc. or the Cobblemon team.