Horse Charge Damage

Quick rating

Community listing page, reviews here may not be monitored by the author.

Horse Charge Damage

No reviews yet

Deal speed based damage to mobs in minecraft like real life cavalry using horses.

Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

Client and Server

Must be installed on both the client and the server.

Varies by version.

About

Project Details

Type
Mod
License
MIT License
Latest Version
HorseChargeDamage-1.3.0.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Join us to participate in huge battles at our server: Server

This mod adds horse charge damage based on speed of horse works on both server and singleplayer.

Features that are configurable are
1- Damage and speed adjustments
2-target filtering for horses and hostile mobs
3- option so same team entities don't take damage
4-charge cooldown
5-shield disable on certain damage threshhold(experimental)

-Added pike support from Epic Knights.
-Now the "recruits" when equiped with pikes brace (crouch) in front of a horse charge and deal massive damage to horse with their pikes.
-Recruits cant use shields while using pikes for balance so they could be countered by Bowmen.
-Added lance support for horsemen to use EK's lance like a player.
-Many new config values to customize totally as you like.

Config can be found in your game files like normal under the name- "horsechargedamage-common.toml".

If you have any queries, suggestions or bugs to report dm me at discord "amigokilo88"
Enjoy :)

This mod adds horse charge damage based on speed of horse works on both server and singleplayer.

Features that are configurable are 1- Damage and speed adjustments 2-target filtering for horses and hostile mobs 3- option so same team entities don't take damage 4-charge cooldown 5-shield disable on certain damage threshhold(experimental)

  • Added pike support from Epic Knights.
  • Now the "recruits" when equiped with pikes brace (crouch) in front of a horse charge and deal massive damage to horse with their pikes.
  • Recruits cant use shields while using pikes for balance so they could be countered by Bowmen.
  • Added lance support for horsemen to use EK's lance like a player.
  • Many new config values to customize totally as you like.

Config can be found in your game files like normal under the name- "horsechargedamage-common.toml".

If you have any queries, suggestions or bugs to report dm me at discord "amigokilo88" Enjoy :)

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~7,000
Total Downloads
CurseForge
~6,000
Modrinth
~1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works