How Rotten!
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How Rotten! adds a new infection mechanic from zombie mobs to the game!
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes genetic manipulation and biological systems.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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How Rotten! adds a new infection mechanic from zombie mobs to the game!
Features (All Configurable)
- Zombies have a chance to infect players. Zombie mobs use the entity tag "how_rotten:zombies" so you can add compatibility with other mods. The chance to get infected by default is 40% but can be configured.
- Infection Effect. Slows players and forces them to eat rotten flesh. (Other foods can be add through the how_rotten:zombie_food item tag) The infection can spread through entities and players that attack each other.
- When an infected entity, including players, kills a villager it turns them into a zombie villager. Can be toggled in the config.
- Antidotes can be brewed with a Golden Apple and a Weakness Potion. They can be made into splash potions and lingering potions to cure zombie villagers or infected mobs and players!
- New weapon, baseball bats! Stronger than swords, but slower attack speed. Quicker than axes.
- Base defense with barbed wire and wooden spikes.
*How Rotten! adds a new infection mechanic from zombie mobs to the game!
Features (All Configurable)
-
Zombies have a chance to infect players. Zombie mobs use the entity tag "how_rotten:zombies" so you can add compatibility with other mods. The chance to get infected by default is 40% but can be configured.
-
Infection Effect. Slows players and forces them to eat rotten flesh. (Other foods can be add through the how_rotten:zombie_food item tag) The infection can spread through entities and players that attack each other.
-
When an infected entity, including players, kills a villager it turns them into a zombie villager. Can be toggled in the config.
-
Antidotes can be brewed with a Golden Apple and a Weakness Potion. They can be made into splash potions and lingering potions to cure zombie villagers or infected mobs and players!
-
New weapon, baseball bats! Stronger than swords, but slower attack speed. Quicker than axes.
-
Base defense with barbed wire and wooden spikes.
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