HP Bar Plus
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HPBarPlus is a customizable client-side mod for displaying health above players\entities.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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HPBarPlus
A lightweight, fully client-side health display mod. See HP bars above every entity — with customizable symbols, dynamic gradient colors, and per-entity filtering.

🎯 Symbol-Based HP Display
Health is shown using Unicode symbols above entity names.
- 2 HP = full symbol | 1 HP = hollow symbol
- Example: 19 HP →
❤❤❤❤❤❤❤❤❤♡
🎨 Display Styles
Choose how health is displayed:
| Style | Example |
|---|---|
| Icons Only | ❤❤❤❤❤❤❤❤❤❤ |
| Icons + Numbers | ❤❤❤❤❤❤❤❤❤❤ 20/20 |
| Icon + Numbers | ❤ 20/20 |
| Numbers Only | 20/20 |
🔤 Symbol Presets
Pick your favorite symbol style:
❤♡ ◆◇ ▼▽ ♦♢ ✦✧ ✮✰ ■□ ●○
🌈 Dynamic Gradient Colors
Colors change based on health percentage — from full to critical.
Built-in color presets:
- Default — Classic red tones
- Ice — Snow white → deep blue
- Poison — Light → dark green
- Vampire — Blood red → near-black
- Gold — Bright gold → dark bronze
- Void — Light purple → deep purple
- 🎨 Custom — Pick your own 4-stop gradient (100% → 50% → 25% → 0%)
Save and load your own custom color presets!
🔍 Entity Filtering
Control exactly which entities display health bars:
- Category mode — Toggle Players, Hostile, Passive, Bosses
- Custom Filter mode — Pick individual entity types from a searchable list
- Supports localized search (type in English, Russian, or any language!)
- Scrollable popup with per-entity checkboxes
- Show Self toggle (3rd person only)
📐 Adjustable Render Distance
Set the HP bar visibility range from 8 to 64 blocks.
⚙️ In-Game Configuration
Full settings GUI accessible via Mod Menu. Every setting takes effect immediately — no restart needed.
💾 Persistent Settings
All configuration is stored in config/HPBarPlus/settings.json.
Legacy config files are automatically migrated.
🖥️ Client-Side Only
This mod is fully client-side — no server installation required. Works on any server, singleplayer, and LAN.
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