Hungerbound
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FoodHearts is a hardcore survival mod where you start with just 1 heart, and the only way to gain more health is by eating unique food items. Each new food grants you half a heart no repeats, no freebies, just pure survival.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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🥩 Hunger Bound – A New Way to Survive Hunger Bound is a custom Minecraft Fabric mod for 1.21.6 that transforms survival into a brutal, food-driven progression system.
You begin with just 1 heart (2 HP)—and no easy way out. The only way to grow stronger is to eat. Every unique food fully consumed increases your max health by half a heart. Make smart choices, explore widely, and survive long enough to eat your way to power.
But beware: death wipes all progress. Your hearts, your food history, your achievements—gone. And with the new death-ban system, dying too often can get you temporarily banished from the world.
🔍 Core Features Start With 1 Heart You begin your journey with only 2 HP. Every decision matters.
Eat to Grow Stronger Each new food fully consumed increases your max health by 1 HP (half a heart). Up to 42 HP (21 hearts) can be earned.
Death Resets Everything When you die, your hearts and food history are wiped. No shortcuts. No pity.
Death-Ban & Auto-Unban System After a configurable number of deaths, players are automatically banned and only unbanned after a delay (also configurable). A death chest and sign will mark your final moment with your head, heart count, last food, and survival time.
Revival System A custom crafting recipe allows players to create an Orb of Revival using 4 netherite ingots, 4 diamond blocks, and a player’s head. Once crafted, rename the orb in an anvil to the banned player’s name, then use it to revive and unban them. All progress is reset, giving them a fresh start.
BUFFS and DEBUFFS
Eat 2, 3, or 4 unique foods in a row to gain stacking buffs: Speed, Regeneration, and Strength
Eat 3, 5, or 7 of the same food in a row to receive stacking debuffs: Hunger, Nausea, and Poison This system encourages strategic, varied diets and punishes repetitive eating.
Multiplayer Safe Designed for dedicated servers, all data is tracked per-player, with world-specific save systems and full multiplayer compatibility.
Advancement Integration Track your journey with a custom advancement chain like “A Healthy Obsession”, synced to your health growth.
Server-Friendly Design Lightweight and performance-safe, the mod requires no client-side installation and integrates cleanly into vanilla or modded SMPs.
🛠 Behind the Scenes Built using the Fabric API for Minecraft 1.21.6
Food detection uses Minecraft’s ConsumableComponent.onConsume
Persistent save system tracks hearts, food history, and death status
Revival system uses custom item detection and server-safe profile handling
Death chests and signs provide visual markers of failure and progress
⚙ Requirements Minecraft: 1.21.6
Fabric Loader: 0.16.x or higher
Fabric API: Latest for 1.21.6
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