HxCShards

Quick rating

HxCShards

No reviews yet

Reimagined Soul Shards

Magic
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
[1.7.10] HxCShards v1.0.7 ChromaticraftCompatible

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

*Requires HxCCore

Soul shards are shards that you obtain by smelting a diamond in soul forge with vile dust.

When you kill a living creature whilst a soul shard is on your hotbar, it will bind the creatures soul to the shard.

When you reach a certain number of kills the shard will reach a higher tier, higher tier = faster and more controllable spawner.

Inserting a soulshard Tier 1 or higher will allow the mob bound to the shard to spawn.

Spawners Obey the rules of spawning the creature using vanilla limitations until higher tiers.

When tier is 25% or higher of the max tier it will be able to ignore light level. Tier 4 default

When tier is 25% or higher of Max Tier it will be able to be disabled by redstone. Tier 4 Default

When tier is 50% or higher it will no longer require nearby player. Tier 8 default

When tier is 75% or higher it will ignore the dimension. Tier 12 Default

   *Configurable as of 1.0.3

Entity whitelist is generated on startup, find it in configs/HxCKDMS/HxCShards-EntityWhitelist.cfg

Practically the same concept as Soul Shards by ShadwDrgn EXCEPT

*Configurable number of shard tiers 15 default

*Each tier requires twice as many kills as the last

*Starting kills can be configured

*Absorb any spawner config

*Config per shard tier will be coming soon, currently changing config system to allow this

*Soul Stealer max level is now configurable up to 127

*SSTOW textures are an optional config

My Other Projects

Screenshots

Gallery

  • Rendering Zombie in spawner
    Rendering Zombie in spawner
  • Blocks
    Blocks Holding T15 zombie shard Soul Tools on hotbar, looking at Soul Forge and spawner.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~2,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works