ibarn's quartet origins addon
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This is an addon for the Origins mod which adds in four new origins
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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This addon requires the origins mod by Apace100 to properly function
Here is a quick rundown of the origins in this addon as of version 1.6.0:
Ghaster: descendants of Ghasts who were brought to the overworld
+ Can shoot blaze fireballs
+ Jumping while sneaking will cause you to inflate and rise for a short period of time
+ Don't take fire or fall damage
+ Float down slowly
= Semi-transparent body
- 8 hearts of health instead of 10
- Reduced melee damage and mining speed
---------------------------------------------------------
Sand Person: People who are adapted to thrive in sand
+ Gain resistance II when standing on sand
+ You are able to burrow yourself in the sand and become invisible while in the sand (permanent phasing ability for both sand and red sand)
= You spawn in a desert
= Sandy body
- You receive weakness when on anything other than sand
- You take 150% extra damage from shovels
-----------------------------------------------------------------------------
Soul Mage: A sub-species of humans who learned to utilize their soul energy
+ Launch special soul fire balls that inflict soul burning (similar to wither but it bypasses armor and protection) and scale in power with your experience level
+ Gain a 50% melee damage boost while near soul fire or when holding soul-fire related items (or other piglin repellents) and a 100% melee damage boost plus a 50% damage boost for soul fire balls when standing directly on soul fire or soul campfires.
+ Gain soul speed 2 when on soul soil or soul sand (adds up with the soul speed enchantment)
+ Resistance to all magic damage sources (any source that Witches are resistant to) as well as immunity to soul burning
= Meat products replenish only half of the expected saturation and hunger but eating vegetables grants you experience points relative to how filling the food source was
= Piglins (excluding brutes) are scared of you
- Regular fire (torches, campfires, lanterns, and normal fire) reduces melee damage output by 90% and gives you mining fatigue
- Taking damage from any fire-related damage causes you to go blind for a short period of time
-------------------------------------------------------------------------------------
Wither Wraith: Half-living half-undead creatures who became fused with Wither Cores from failed experiments
+ Launch homing wither skulls that seek the closest entity you were looking at when performing the attack
+ Melee and ranged attacks inflict wither
+ Flight
+ Don't take fall damage
+ Float down slowly
= Semi-transparent body
- Only 5 hearts of health
- Can't wear anything higher than iron armor
- Spawn in the nether
This addon requires the origins mod by Apace100 to properly function
Here is a quick rundown of the origins in this addon as of version 1.6.0:
Ghaster: descendants of Ghasts who were brought to the overworld
-
Can shoot blaze fireballs
-
Jumping while sneaking will cause you to inflate and rise for a short period of time
-
Don't take fire or fall damage
-
Float down slowly
= Semi-transparent body
-
8 hearts of health instead of 10
-
Reduced melee damage and mining speed
Sand Person: People who are adapted to thrive in sand
-
Gain resistance II when standing on sand
-
You are able to burrow yourself in the sand and become invisible while in the sand (permanent phasing ability for both sand and red sand)
= You spawn in a desert
= Sandy body
-
You receive weakness when on anything other than sand
-
You take 150% extra damage from shovels
Soul Mage: A sub-species of humans who learned to utilize their soul energy
-
Launch special soul fire balls that inflict soul burning (similar to wither but it bypasses armor and protection) and scale in power with your experience level
-
Gain a 50% melee damage boost while near soul fire or when holding soul-fire related items (or other piglin repellents) and a 100% melee damage boost plus a 50% damage boost for soul fire balls when standing directly on soul fire or soul campfires.
-
Gain soul speed 2 when on soul soil or soul sand (adds up with the soul speed enchantment)
-
Resistance to all magic damage sources (any source that Witches are resistant to) as well as immunity to soul burning
= Meat products replenish only half of the expected saturation and hunger but eating vegetables grants you experience points relative to how filling the food source was
= Piglins (excluding brutes) are scared of you
-
Regular fire (torches, campfires, lanterns, and normal fire) reduces melee damage output by 90% and gives you mining fatigue
-
Taking damage from any fire-related damage causes you to go blind for a short period of time
Wither Wraith: Half-living half-undead creatures who became fused with Wither Cores from failed experiments
-
Launch homing wither skulls that seek the closest entity you were looking at when performing the attack
-
Melee and ranged attacks inflict wither
-
Flight
-
Don't take fall damage
-
Float down slowly
= Semi-transparent body
-
Only 5 hearts of health
-
Can't wear anything higher than iron armor
-
Spawn in the nether
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