Id Ban Mod
No reviews yet
This Mod Allows Server Owners to ban Client Sided Mods Fully Server Sided
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Introduction
IdBan is a server-side moderation mod for Minecraft that detects and blocks specific client-side mods by identifying their translation keys.
It allows server owners to enforce mod restrictions without requiring client installation or intrusive scanning — detection is performed using built-in game UI translation behavior.
Features:-
-
Detects client-side mods using translation key probing
-
Automatically kicks players running disallowed mods
-
Fully configurable detection and ban system
-
Supports mod ID bans, keyword detection, and translation probes
-
Works with any mod that has custom translations
-
Server-side only (no client install required)
How It Works
Minecraft allows UI text (chat, signs, bossbars, item names, etc.) to be defined using: Translation keys Keybind placeholders The client replaces these placeholders with localized or configured values before sending data back to the server. Detection Method The server sends the player an interface element (such as a sign or anvil rename field) containing a translation key.
Example: sodium.option_impact.low
If the player has the corresponding mod installed:
sodium.option_impact.low → Low
If the mod is not installed:
sodium.option_impact.low → sodium.option_impact.low
By checking whether the placeholder was replaced, the server can determine whether the mod exists on the client.
This works because:
- Mods register their own translation keys
- The client automatically resolves them
- The server receives the resolved value
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers