Mod

IDELogin

Quick rating

IDELogin

No reviews yet

A client-side mod which lets you log into your Minecraft account in the IDE using device-code or password-based auth.

Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Filter by exact patch versions
Loading exact versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.0.b3
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A client-side mod which lets you log into your Minecraft account in the IDE using device-code or password-based authentication.

This is a very simple Minecraft mod designed for developers wanting to simplify the process of logging into a Minecraft account for testing in the IDE. All code and libraries used are open source, so it's highly transparent what data is used and where it is going.

Support for saving session tokens is also included, meaning when your auth token expires, the mod will refresh the token if possible, saving you from having to log back in every time. If you wish to disable this feature, simply add --saveToken false to your program arguments.

Usage

  1. Simply download this mod and place it in the mods folder in the runtime directory for your mod
  2. Upon starting the client, the mod will prompt you with a login window on Microsoft's websote for device-based authentication. This is the default (and safest) way to log into your account.
  3. Upon a successful login, the client will resume it's startup process and you will be logged into the account once the game starts up

Password-based authentication

While not as recommended as device-code based auth, this option exists as well. In your program arguments, simply specify the --username and --password options for your username and password. This will skip the device-code authentication flow and log you into your account using just your username and password.

Links

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync