IE Cloche Compat
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A mod to bridge compatibility between Immersive Engineering's Garden Cloche and other mods
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Enhances farming mechanics and introduces new crops and livestock.
Adds extra features or content to an existing mod.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Many people have informed me that this mod is completely broken. Use it at your own risk, or see if MystAgrad Cloche Compat can accomplish what you need. If you are interested in taking over or fixing this, I have changed the licensing to allow so (see bottom).
Born as a complete rewrite to my original mod, MystAgrad Cloche Compat, this overhaul works to extend the possibilities for what can be added into the Immersive Engineering Garden Cloche. Also included is an easier name!
Mods with current compatibility:
- Mystical Agradditions
- All seeds require their corresponding cruxes as soil, and tier 6 Inferium Essence seeds require a Block of Insanium Essence for balance.
- Mystical Agriculture
- Mystical Fertilizer works in cloches with a +65% growth multiplier
- Agricraft NOTE: AgriCraft Compat is currently in progress; Expect bugs (rendering mostly) until a non-beta release is made public!
- Should work with all seeds added or included with the mod.
- Support for crops from other mods that Agricraft supports
- Variable growth speed based on the stats of the seed
- Magical Crops
- More to come as requested!
IE Cloche Compat is a very simple mod that allows crops from other mods which aren't officially supported to be grown in the Garden Cloche. The predecessor to this mod was originally written because I felt it was wrong that Mystical Agriculture seeds worked, but Mystical Agradditions seeds did not. After fixing that and realizing that other people also wanted to see them supported, I started looking around to see if there were other mods people wanted integration with.
Special thanks to BluSunrize (check him out, he makes some awesome stuff!) for his time and effort in Immersive Engineering, which this mod requires to function.
Due to many less-than-ideal circumstances in life, I have been unable to maintain this mod as I should have. As such, I have changed all of my mods to the MIT license. If you wish to pick up the torch and carry the mantle on this, you are more than welcome to. I apologize for any inconveniences.
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