Community listing page, reviews may not be monitored by the author.
Immaterial Drawers - A Functional Storage Addon
No reviews yet
Functional Storage drawers for what isn't an item or a fluid: Energy (2 billion FE), Mekanism chemicals and Ars Nouveau Source. Same upgrades, same Storage Controller, framed variants for all.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

Functional Storage stores items and fluids. Immaterial Drawers stores everything else.
A family of drawers for the things you can't pick up: power, Mekanism chemicals, Ars Nouveau Source, and whatever else your mods pipe around. Every one of them sits in your wall of drawers, takes the upgrades you already craft, and joins the Storage Controller like any other drawer. No new storage system to learn: if you know Functional Storage, you already know how to use this.

The foundations are built once, for every kind of drawer: the Storage Controller link, the upgrades, the framed variants, the probe support, the numbers past two billion. Each kind of drawer is built on top of them, and three are here:
- ✅ Energy Drawer, Forge Energy. Works with every FE mod.
- ✅ Chemical Drawers, for Mekanism gases, slurries, pigments and infuse types. With Mekanism.
- ✅ Source Drawer, for Ars Nouveau Source. With Ars Nouveau.
- 🔜 Mana, for Botania: planned.
- 💡 More after that. Tell us what you want to store in the issues.

The Energy Drawer holds Forge Energy the way a drawer holds cobblestone: a lot of it, in one block, right where you can see it.
- 500,000 FE out of the box, before a single upgrade.
- Grows with Functional Storage's own Storage Upgrades. Four Netherite upgrades take one drawer to 2,048,000,000 FE. No new upgrade items, no new recipes to learn.
- An energy cube turns inside every drawer. Its core is gone when the drawer is empty, faint when it is low, and blazing when it is full, so you can read a whole wall from across the room.
- Numbers that don't lie. Energy is counted in 64 bits, so the drawer front, Jade and The One Probe show the real total, even past the 2.1 billion where most FE blocks quietly stop counting.
- Pushes power into its neighbours on its own. Cables and machines placed next to it just work, no extraction setup needed. (Configurable.)
- Standard Forge Energy. Powah, Mekanism, Thermal: anything with an FE cable connects.



Link your Energy Drawers to a Storage Controller with Functional Storage's Linking Tool, then put one cable on the controller: the whole wall charges and discharges as a single battery. The controller adds up the entire network, in 64 bits, so a wall of full drawers is shown as what it really holds.
Rather skip the Linking Tool? With Contiguous Storage, a drawer joins the controller just by touching it, like in Storage Drawers, and Immaterial Drawers' drawers included.


With Mekanism installed, Chemical Drawers join the family. They are Functional Storage's fluid drawers for chemicals: the same 1x1, 1x2 and 2x2 layouts, the same capacities, the same upgrades.
- Every Mekanism chemical: hydrogen, oxygen, chlorine, ore slurries, pigments, infuse types.
- Pressurized tubes connect from any side, and a tube on a Storage Controller reaches every tank on the wall.
- Fill and empty them by hand with a Mekanism chemical tank: right-click to pour in, left-click to fill back.
- Gases glow, and their surface slowly breathes. Slurries and pigments sit still like a liquid.
- Lock, Void and Creative behave as they do on a fluid drawer.



With Ars Nouveau installed, the Source Drawer appears, and Ars treats it like a Source Jar: sourcelinks fill it, the Enchanting Apparatus and Imbuement Chamber draw from it, and on 1.21.1 relays link to it with the Dominion Wand. 32,000 Source unupgraded, over two billion with four Netherite upgrades, glowing with Ars's own Source behind a violet window.



Without Mekanism or Ars Nouveau, their drawers simply do not exist and nothing else changes: both are optional.

Every drawer has a framed version that wears any block you give it through Functional Storage's framing recipe, the same one you use for your framed item drawers. Cherry cabinets, quartz walls, copper panels: what the drawer holds still glows through the window.


Everything Functional Storage puts in a drawer's upgrade slots does what you would expect:
| Upgrade | On an Energy Drawer |
|---|---|
| Storage Upgrades (Copper to Netherite) | Multiply the capacity, all four slots count |
| Redstone Upgrade, comparator | A signal from 0 to 15 that follows the charge |
| Void Upgrade | Accepts power even when full, and discards the excess |
| Creative Vending Upgrade | An endless source of power |
| Configuration Tool | Hide the number, hide the cube, show a fill bar |
New: the Wireless Charger. Slot it into a drawer's utility slots and the wall keeps the tools, armour and offhand item of every player within 8 blocks charged. Range, rate and interval are all in the config.

Requirements
| 1.21.1 | 1.20.1 | |
|---|---|---|
| Loader | NeoForge 21.1+ | Forge 47.2+ |
| Functional Storage | 1.5.7+ | 1.2.14+ |
| Titanium | required by Functional Storage too | required by Functional Storage too |
| Mekanism (optional) | 10.7+, for the Chemical Drawers | 10.4, for the Chemical Drawers |
| Ars Nouveau (optional) | 5.13+, for the Source Drawer | 4.12, for the Source Drawer |
| Contiguous Storage (optional) | 0.1+ | — |
FAQ
Do I need Mekanism, Ars Nouveau or another mod? No. The Energy Drawer works with any mod that produces or uses Forge Energy. Mekanism adds the Chemical Drawers and Ars Nouveau the Source Drawer; without them, those drawers are simply not there.
Can I put it in my modpack? Yes, as long as you ship the published jar unmodified.
Fabric? Other versions? No Fabric: Functional Storage is NeoForge on 1.21.1 and Forge on 1.20.1, and so is this. Both versions have the same drawers; on 1.20.1, Ars Nouveau relays do not connect to the Source Drawer (Ars 4.12 only lets them feed its own machines).
Is every number configurable? Yes: capacities, how upgrades scale them, whether and how fast a drawer pushes power, everything about the Wireless Charger, and a switch to turn off any drawer your pack does not want.
Credits
Built on Functional Storage by Buuz135 and Rid, and on Titanium. Source code on GitHub. Found a bug or have an idea? Open an issue.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers