Immersive Fluids

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Immersive Fluids

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A Water Physics/Finite Water mod for Fabric 1.18.2

Energy & Resource Systems
QoL & Tweaks
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Forge
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
Immersive-Fluids-0.1.2.4-1.21.1.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

Immersive Fluids adds level-based water flow to your world.

NOW UPDATED TO 1.20.1/1.20.4/1.21/1.21.1

In addition, the ability to create infinite water sources is removed, forcing players to think about water routing and storage in their gameplay.

This mod is in its early stages of development and as such some features may be missing.

In its current state, this mod is rather performance intensive, although we plan on changing this in the future.

Developed from the Dihydrogen Monoxide Reloaded mod for 1.16.5

Now also on FORGE

This mod makes it so water follows a discrete level-based fluid simulation. Many more features and performance improvements to come in the future.

The mod is a fork of Dihydrogen Monoxide (DHMO), but completely revamped, with more advanced simulation logic, and significant efforts put towards optimisation.

Water draining from one container into another

Screenshots

Gallery

  • Works with shaders 2
    Works with shaders 2
  • Works with shaders
    Works with shaders Ocean draining
  • A waterfall
    A waterfall
  • Piston pump pushing water
    Piston pump pushing water
  • Works with shaders
    Works with shaders Water uses vanilla levels and blockstates
  • An ocean being drained into an infinite hole
    An ocean being drained into an infinite hole
  • A waterfall in a cave
    A waterfall in a cave

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Statistics

~16,000
Total Downloads
CurseForge
~8,000
Modrinth
~7,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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