Immersive Freezing 🥶
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Feel the freezeâ„¢ - Adds visual and audio effects when freezing in powder snow.
Set in cold, snowy environments, usually with survival elements centered around extreme weather conditions.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Immersive Freezing 🥶
Immersive Freezing is a client-side Fabric mod that makes freezing feel more intense through configurable visual and audio feedback.
Features
When you’re freezing:
- First-person camera shake: camera shake that scales with how frozen you are.
- First-person hand/item tremble: makes the held item/arm subtly shiver.
- Frost vignette overlay: frost effect that fades in/out as you enter/leave freezing conditions.
- Whiteout post-effect: optional screen whiteout that ramps up as you freeze.
- Ice crack SFX: plays a short ice-crack sound as you start freezing; fades out smoothly while thawing.
All effects are client-only and cosmetic (no gameplay/mechanics changes).
Video comparison
Installation
- Install Fabric Loader and Fabric API for your Minecraft version.
- (Optional) Install Mod Menu to access the in-game configuration screen.
- Put the
immersive_freezing-x.x.x.jarinto your.minecraft/modsfolder.
This mod is client-only. It does not need to be installed on servers.
Configuration
In-game
If you have Mod Menu installed, you can access the configuration screen directly from the Mods list.
Options:
- Vignette Enabled
- Rotation Intensity
- Translation Intensity
- Hand Tremble Intensity
- Vignette Range
- Vignette Speed
- Vignette Disturbance Intensity
- Frost Texture Height Fix
- Whiteout Enabled
- Whiteout Intensity
- Freeze Sound Volume
Config file
You can also edit the config file located at .minecraft/config/immersive_freezing.json.
Compatibility notes
- Requires Fabric API.
- Should be compatible with most other client-side mods.
Credits / Third-party assets
- Developed by qb20nh.
- Licensed under MIT.
- Third-party notices: see
THIRD_PARTY_NOTICES.md(includes any ElevenLabs-generated SFX usage/attribution constraints, if present).
Immersive Freezing 🥶
Immersive Freezing is a client-side Fabric mod that makes freezing feel more intense through configurable visual and audio feedback.
Features
When you’re freezing:
- First-person camera shake: camera shake that scales with how frozen you are.
- First-person hand/item tremble: makes the held item/arm subtly shiver.
- Frost vignette overlay: frost effect that fades in/out as you enter/leave freezing conditions.
- Whiteout post-effect: optional screen whiteout that ramps up as you freeze.
- Ice crack SFX: plays a short ice-crack sound as you start freezing; fades out smoothly while thawing.
All effects are client-only and cosmetic (no gameplay/mechanics changes).
Video comparison
Installation
- Install Fabric Loader and Fabric API for your Minecraft version.
- (Optional) Install Mod Menu to access the in-game configuration screen.
- Put the
immersive_freezing-x.x.x.jarinto your.minecraft/modsfolder.
This mod is client-only. It does not need to be installed on servers.
Configuration
In-game
If you have Mod Menu installed, you can access the configuration screen directly from the Mods list.
Options:
- Vignette Enabled
- Rotation Intensity
- Translation Intensity
- Hand Tremble Intensity
- Vignette Range
- Vignette Speed
- Vignette Disturbance Intensity
- Frost Texture Height Fix
- Whiteout Enabled
- Whiteout Intensity
- Freeze Sound Volume
Config file
You can also edit the config file located at .minecraft/config/immersive_freezing.json.
Compatibility notes
- Requires Fabric API.
- Should be compatible with most other client-side mods.
Credits / Third-party assets
- Developed by qb20nh.
- Licensed under MIT.
- Third-party notices: see
THIRD_PARTY_NOTICES.md(includes any ElevenLabs-generated SFX usage/attribution constraints, if present).
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