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Adds vanilla-style footprint particles for players and mobs.
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Runs entirely on the client. Works on vanilla servers.
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About
Description
Imprint

shaders used in GIFs, not included with the mod
A lightweight client-side mod that brings footprint particles to Minecraft, designed to blend with vanilla aesthetics.
Features
- Footprints for players and mobs with mob-specific spacing/timing
- Dust, snow, and leaf particles on certain blocks
- Configurable color, size, alpha, and lifetime
- Client-side only
- Performance options
- And more

Dependencies
Fabric API (when using fabric), Cloth Config
Configuration
Access config via Mod Menu (for fabric) or edit the config file.
Credits
This mod uses the stonecutter-mod-template by rotgruengelb & murderspagurder.
Inspired by FootprintParticle by Rivmun.
Note
!!! There is a known rendering issue w/ 1.21.1; when sodium 0.8.12+ is installed, footprint particles may face the player instead of staying flat on the ground
Suggested features, improvements, bug fixes, etc. are welcome on github.
Feel free to use this in modpacks! It was designed with that in mind. Reach out to me if there are compatibility issues or any other issues. Also let me know if there are any versions you want supported, and I can try my best, just know its not always possible.

Imprint

shaders used in GIFs, not included with the mod
A lightweight client-side mod that brings footprint particles to Minecraft, designed to blend with vanilla aesthetics.
Features
- Footprints for players and mobs with mob-specific spacing/timing
- Dust, snow, and leaf particles on certain blocks
- Configurable color, size, alpha, and lifetime
- Client-side only
- Performance options
- And more

Dependencies
Fabric API (when using fabric), Cloth Config
Configuration
Access config via Mod Menu (for fabric) or edit the config file.
Credits
This mod uses the stonecutter-mod-template by rotgruengelb & murderspagurder.
Inspired by FootprintParticle by Rivmun.
Note
!!! There is a known rendering issue w/ 1.21.1; when sodium 0.8.12+ is installed, footprint particles may face the player instead of staying flat on the ground
Suggested features, improvements, bug fixes, etc. are welcome on github.
Feel free to use this in modpacks! It was designed with that in mind. Reach out to me if there are compatibility issues or any other issues. Also let me know if there are any versions you want supported, and I can try my best, just know its not always possible.

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