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Improved Lodestones
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A Fabric mod that makes lodestones more immersive
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This is a fabric mod that makes a few changes to make lodestones and compasses more immersive.
- Lodestones now require an iron ingot rather than a netherite ingot. This should encourage most people to use lodestones and compasses rather than coordinates and F3.
- Unbound compasses now point north rather than world spawn. This should encourage more people to use cardinal directions (e.g., "I went southeast" rather than "I went that way").
- Lodestones can be given a name via an interface similar to a sign's; these names are unique in the dimension, and are displayed in the tooltip of any compasses bound to named lodestones.
- Because names are unique, a compasses can be trusted to a certain extent; however, anyone can edit a lodestone's name, so there's still room for mischief.
- Compasses bound to a lodestone in a different dimension from the player holding them will say their destination dimension in the tooltip: a quality of life bonus I made so that you don't have to perform a process of elimination to find the correct dimension (especially helpful when paired with mods that add more dimensions).
Feel free to use this mod in any mod packs.
This is a fabric mod that makes a few changes to make lodestones and compasses more immersive.
- Lodestones now require an iron ingot rather than a netherite ingot. This should encourage most people to use lodestones and compasses rather than coordinates and F3.
- Unbound compasses now point north rather than world spawn. This should encourage more people to use cardinal directions (e.g., "I went southeast" rather than "I went that way").
- Lodestones can be given a name via an interface similar to a sign's; these names are unique in the dimension, and are displayed in the tooltip of any compasses bound to named lodestones.
- Because names are unique, a compasses can be trusted to a certain extent; however, anyone can edit a lodestone's name, so there's still room for mischief.
- Compasses bound to a lodestone in a different dimension from the player holding them will say their destination dimension in the tooltip: a quality of life bonus I made so that you don't have to perform a process of elimination to find the correct dimension (especially helpful when paired with mods that add more dimensions).
Feel free to use this mod in any mod packs.
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