Improved Weather
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This datapack improves weather and adds new weather conditions, like a sandstorm and other things!
Themed around underwater exploration, marine life, and oceanic environments.
Set in cold, snowy environments, usually with survival elements centered around extreme weather conditions.
Set in hot, arid environments, usually with unique survival challenges like managing heat and finding water.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds or enhances weather and environmental effects.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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About
Description
RESOURCEPACK IS OPTIONAL!
(For better rain and snow)
Main Information
- Creator and Developer: [MC Silver]
- Minecraft Versions: 1.19.4+
- WIKI Version: 26.2v1
- For datapack developers: My datapack ignores all mobs that use data! (1.21.5+)
For custom mobs, use data; for non-custom mobs, use tags/scores! - WARNING! (for PaperMC and PurpurMC Hosters):
This datapack will only work correctly if you only change the below settings.
Head over to your server, and go to "config/paper-world-defaults.yml" or "purpur.yml" file.
Find this "allow-non-player-entities-on-scoreboards" and set that to true
Commands
All commands available to the player start with /function .
Menu
- /function .menu:mcs_weather
Summon
- /function .summon:mcs_weather/"entity_name"
Uninstall
- /function .uninstall:mcs_weather
Features
Snow Biomes
- Snow layer gets higher during the snow.
- Snow increases faster during the thunder.
- Snow melts during clear weather if the light level is higher than 11.
- Snow melts 9 times faster in dry biomes.
- Snow melts 5 times slower in snowy biomes and remains at layer 1.
- Farmland converts into a dirt during the snow, if it contacts with snow.
- Lava cools down during snow.
- Player/Mob take freezing damage during the snowstorm. You won't take damage in areas which light is higher than 11 or if you wear leather chestplate.
Desert Biomes
- Sandstorm. (Rain)
- Strong Sandstorm + Sand Tornado. (Thunder)
[Breezes, Rabbits, Camels, Parcheds and Camel Husks and entities in leather helmet are immune to sandstorm effects]
Jungle, Beach, Lush and Dripstone Caves, River, Ocean, Swamp Biomes
- Mist (Clear, at morning)
- Waves (Clear, ocean only)
- Flood (Rain)
- Massive Flood (Thunder)
Savanna & Badlands Biomes
- Fire, Common Lightnings (On shovel and hoe mineable blocks) (Rain, Daytime only)
- Massive Fire, Common Lightnings (On shovel and hoe mineable blocks) (Thunder, Daytime only)
Fireflies
- Fireflies spawn near rivers and in swamps during clear weather at night.
Campfires
- Campfire is extinguished when it rains.
- Soul Campfire is extinguished twice much rarer than regular campfire when it rains.
Better Rain and Snow [RP]
- Rain: reduced rain particles, more transparent and whitish color [Image]
- Snow: more transparent
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