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Indexed

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Indexed

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New Enchantments, Curses, and total overhaul of enchanting and anvil system.

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Type
Mod
License
MIT License
Latest Version
indexed-1.7.1.jar
Authors
CurseForge
Modrinth

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About

Description

This mod overhauls the enchanting and repairing systems in Minecraft and adds some new enchantments.

Major changes

1. Enchanting cap based on tool tier

  • Items have a cap on the amount of enchantments they can have depending on item or tool tier.
  • The material repair cost also varies based on tier.
  • Items reaching the cap cannot have new enchantments added to them.
  • Items exceeding the cap (Overcharged items) cannot be repaired.
  • Cursed items have a higher enchanting cap
  • Images below represent outdated enchanting caps, they're much higher now
  • A netherite pickaxe with the maximum number of enchantments

2. Repair Changes

  • Items can be repaired with a material called Vitalis (crafted with amethyst, lapis, and copper) with no XP cost.

vitalis crafting recipe iron sword repaired by vitalis

  • Items with more enchantments are more expensive to repair.
  • Alternatively, items can be repaired with other items which will cost XP.
  • Repair costs are capped at 30 levels.
  • There is no such thing as “Too Expensive”.
  • Items with the new Forgery enchantment are significantly cheaper to repair.

3. Mutex Removed & Level 5 Enchants

  • All enchantments can go to Level 5 (except Silk Touch), and mutually exclusive enchantments are removed (except Fortune/Silk Touch).
  • Some enchantments such as Fortune are slightly nerfed to prevent enchantments such as Fortune V or Protection V from being too overpowered.

Trident with Channeling V

  • Some enchantments are given special behavior to account for the new system:
Enchantment Special Behavior
Infinity Infinity I has a 50% chance to keep an arrow. Infinity V has a 100% chance to keep an arrow.
Channeling Each level of Channeling creates more lightning.
Multishot Each level of Multishot adds 2 more arrows (but increases durability usage).
Riptide Defaults to normal behavior when on dry land, but increases Trident range.
Silk Touch Each level increases the tool’s mining level. Useful if you want the lower tiers to mine blocks such as obsidian.

4. Changes to Combining Enchantments

  • Enchantments will take the sum of levels rather than incrementing by one when the enchantments are the same level.
  • Eg: Sharpness I + Sharpness III = Sharpness IV

Sharpness I book and Sharpness III book combined to make Sharpness IV

5. The Crystal Globe

  • You can craft a Crystal Globe using amethyst, glass, diamond, and iron. Using enchanted items on a Crystal Globe will strip each enchantment by 1 level. Eg if you use a Sharpness III sword on the globe it will become Sharpness II. This is useful if you want to take away enchantments to avoid hitting the enchantment cap.
  • As you give the Crystal Globe enchantments, eventually it will reach full power. Once this is reached, you can interact with the Globe with an empty hand and you will receive a 5 minute status effect called Enchanted. Under this effect, all levels you’d normally receive from the enchanting table are incremented by 1.

Crystal globe crafting recipe The Crystal Globe

6. Overcharging Items

  • You can find items exceeding the enchantment cap in loot. Or you can occasionally get an Overcharged item using the enchanting table. Overcharged items cannot be repaired or have enchantments added to them, they are special equipment.

Diamond Chestplate with 13/10 enchantments

7. Linear XP Scaling

  • Experience will scale linearly instead of exponentially.
  • You will always gain 1 experience level for every 30 experience points gained.

8. Gilded Books

  • You can craft books and gold ingots together to obtain Gilded Books
  • Gilded Books work like regular books but you will receive high level rare enchantments when used in the enchanting table.

Gilded Book crafting recipe

9. Enchantment Rarity

Some enchantment rarities have changed:

Enchantment Vanilla Rarity Indexed Rarity
Silk Touch Very Rare Rare
Multishot Rare Very Rare
Quick Charge Uncommon Rare
Piercing Rare Uncommon
Loyalty Uncommon Rare
Impaling Rare Uncommon

10. Enchantments in Loot

  • Enchanted books can be found in loot which matches the theme of their enchantments. For example fire related enchantments are found in the nether fortress.
Structure Enchantments
Nether Fortress / Bastion Flame, Fire Protection, Fire Aspect
Buried Treasure Riptide, Impaling, Loyalty, Channeling
Ocean Ruin Depth Strider, Respiration, Aqua Affinity
Shipwreck Lure, Luck of the Sea
Outpost Piercing, Multishot, Quick Draw
Mineshaft Efficiency, Silk Touch, Fortune
Desert / Jungle Temple Looting
Igloo Frost Walker

11. Minor Changes

  • Maximum number of levels you can get back after death is uncapped instead of 7
  • Copper, iron, and gold ores drop experience
  • Renaming items in the anvil is free
  • Mod config letting you modify some settings and enchanting caps
  • To prevent too many unwanted levels, some enchantment levels are clamped in the enchanting table. For example you’ll never get an item higher than Forgery I (without the Enchanted status effect). That way your tools won’t be enchanted with enchantments such as Unbreaking V hogging all the slots. Clamped values include:
    • Unbreaking (III)
  • Silk Touch is considered a special enchantment since it is capped at 1 and has mutex with Fortune. As such it appears with a different color similar to curses
  • Bookshelves can be 1 block further away from the enchanting table

Credits

Coding Assistance Credits

  • BD (for updating the mod)
  • Gegy
  • Cameron
  • Vectorwing

Artist Credits

  • Crystal Globe model and texture by Vectorwing
  • Gilded Book texture and Enchanted texture by Monke
  • Everything else including sounds by Astrazoey

This mod overhauls the enchanting and repairing systems in Minecraft and adds some new enchantments.

Major changes

1. Enchanting cap based on tool tier

  • Items have a cap on the amount of enchantments they can have depending on item or tool tier.
  • The material repair cost also varies based on tier.
  • Items reaching the cap cannot have new enchantments added to them.
  • Items exceeding the cap (Overcharged items) cannot be repaired.
  • Items with curses on them have an increased cap A netherite pickaxe with the maximum number of enchantments

Enchantment caps are higher in the newer updates than images present

2. Repair Changes

  • Items can be repaired with a material called Vitalis (crafted with amethyst, lapis, and copper) with no XP cost.

Vitalis crafting recipe iron sword repaired by vitalis

  • Items with more enchantments are more expensive to repair.
  • Alternatively, items can be repaired with other items which will cost XP.
  • Repair costs are capped at 30 levels.
  • There is no such thing as “Too Expensive”.
  • Items with the new Forgery enchantment are significantly cheaper to repair.

3. Mutex Removed & Level 5 Enchants

  • All enchantments can go to Level 5 (except Silk Touch), and mutually exclusive enchantments are removed (except Fortune/Silk Touch).
  • Some enchantments such as Fortune are slightly nerfed to prevent enchantments such as Fortune V or Protection V from being too overpowered.

Trident with Channeling V

  • Some enchantments are given special behavior to account for the new system:
Enchantment Special Behavior
Infinity Infinity I has a 50% chance to keep an arrow. Infinity V has a 100% chance to keep an arrow.
Channeling Each level of Channeling creates more lightning.
Multishot Each level of Multishot adds 2 more arrows (but increases durability usage).
Riptide Defaults to normal behavior when on dry land, but increases Trident range.
Silk Touch Each level increases the tool’s mining level. Useful if you want the lower tiers to mine blocks such as obsidian.

4. Changes to Combining Enchantments

  • Enchantments will take the sum of levels rather than incrementing by one when the enchantments are the same level.
  • Eg: Sharpness I + Sharpness III = Sharpness IV

Sharpness I book and Sharpness III book combined to make Sharpness IV

5. The Crystal Globe

  • You can craft a Crystal Globe using amethyst, glass, diamond, and iron. Using enchanted items on a Crystal Globe will strip each enchantment by 1 level. Eg if you use a Sharpness III sword on the globe it will become Sharpness II. This is useful if you want to take away enchantments to avoid hitting the enchantment cap.
  • As you give the Crystal Globe enchantments, eventually it will reach full power. Once this is reached, you can interact with the Globe with an empty hand and you will receive a 5 minute status effect called Enchanted. Under this effect, all levels you’d normally receive from the enchanting table are incremented by 1.

Crystal globe crafting recipe The Crystal Globe

6. Overcharging Items

  • You can find items exceeding the enchantment cap in loot. Or you can occasionally get an Overcharged item using the enchanting table. Overcharged items cannot be repaired or have enchantments added to them, they are special equipment.

Diamond Chestplate with 13/10 enchantments

7. Linear XP Scaling

  • Experience will scale linearly instead of exponentially.
  • You will always gain 1 experience level for every 30 experience points gained.

8. Gilded Books

  • You can craft books and gold ingots together to obtain Gilded Books
  • Gilded Books work like regular books but you will receive high level rare enchantments when used in the enchanting table.

Gilded Book crafting recipe

9. Enchantment Rarity Some enchantment rarities have changed:

Enchantment Vanilla Rarity Indexed Rarity
Silk Touch Very Rare Rare
Multishot Rare Very Rare
Quick Charge Uncommon Rare
Piercing Rare Uncommon
Loyalty Uncommon Rare
Impaling Rare Uncommon

10. Enchantments in Loot

  • Enchanted books can be found in loot which matches the theme of their enchantments. For example fire related enchantments are found in the nether fortress.
Structure Enchantments
Nether Fortress / Bastion Flame, Fire Protection, Fire Aspect
Buried Treasure Riptide, Impaling, Loyalty, Channeling
Ocean Ruin Depth Strider, Respiration, Aqua Affinity
Shipwreck Lure, Luck of the Sea
Outpost Piercing, Multishot, Quick Draw
Mineshaft Efficiency, Silk Touch, Fortune
Desert / Jungle Temple Looting
Igloo Frost Walker

11. Minor Changes

  • Maximum number of levels you can get back after death is uncapped instead of 7
  • Copper, iron, and gold ores drop experience
  • Renaming items in the anvil is free
  • Mod config letting you modify some settings and enchanting caps
  • To prevent too many unwanted levels, some enchantment levels are clamped in the enchanting table. For example you’ll never get an item higher than Forgery I (without the Enchanted status effect). That way your tools won’t be enchanted with enchantments such as Unbreaking V hogging all the slots. Clamped values include:
    • Silk Touch (I)
    • Unbreaking (III)
    • Silk Touch is considered a special enchantment since it is capped at 1 and has mutex with Fortune. As such it appears with a different color similar to curses
    • Bookshelves can be placed 1 block further from the enchanting table

Credits

Coding Assistance Credits

  • BD (for updating the mod)
  • Gegy
  • Cameron
  • Vectorwing

Artist Credits

  • Crystal Globe model and texture by Vectorwing
  • Gilded Book texture and Enchanted texture by Monke
  • Everything else including sounds by Astrazoey

Screenshots

Gallery

  • Indexed.png
    Indexed.png Indexed.png
  • overview.png
    overview.png overview.png
  • 2025-10-19_21.56.01.png
    2025-10-19_21.56.01.png 2025-10-19_21.56.01.png
  • Overview
    Overview
  • Overview of Possibilities
    Overview of Possibilities
  • Crystal Globe Block
    Crystal Globe Block

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