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Industrial Hellscape
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A Minecraft decor mod adding industrial-themed blocksets and furniture.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on contemporary settings, including cities, urban infrastructure, and modern lifestyle.
Used for mods with little to no gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Improves the visual aspects of the game with better textures, models, etc.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds decorative items and furniture for more detailed building.
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Description
This mod requires ConnectedTexturesMod (CTM) for the correct experience.
Versions on 1.21.1 have updated textures.

The InHell Corporation is proud to announce its new line of Industrial Solutions for the aspiring architect! Using the versatile and proprietary H.A.V.E.N tool, the rigor of assembling decorative furniture and building materials are now offloaded to nanites of nebulous capability.

Industrial Hellscape adds decorative building blocks and furniture blocks of an industrial and cassette futurist theme. Many blocks use connected textures. This mod requires ConnectedTexturesMod as a dependency for textures to display correctly. Variants of blocks are obtained via the Stonecutter, or opening the HAVEN Tool item on the go.
IH is originally intended for a semi-private modpack between friends; therefore, the development direction is biased towards our personal group. In addition, it fills some block and furniture niches seen in other mods since those were not present in our modpacks. My intentions are to add more substantial content over time whenever I feel like it.
Some textures may change over time as I refine the mod's artistic direction and my own skills. Thank you for your patience.

<FROM HUMAN RESOURCES: v.0.1.2 - REVISE BEFORE DISTRIBUTION>
GREETINGS, EMPLOYEE.
After recent deaths involving misuse of nanites and company property, the company is thrilled to announce a new rewritten manual for the proprietary InHell HAVEN tool (Handheld Appliance for Versatile Extruding Nanites). A short introduction to your tool follows:

[1] HAVEN’s operation is intended for rapid structural fabrication using raw materials such as stone and metal for shelter of company property, including its employees. The nanites stored within have limited programming to convert a small range of materials into desired template structures. Microporous fabrication on the atomic level yields a high volume of building materials from base iron feedstock, with imperceptible differences in material properties.
[2] The intake of organic matter and minerals alongside ferrous feedstock also permits the construction of basic furniture, lighting, and other electronics.
[3] Employees engaging in company-mandated extradimensional excursions are expected to use HAVEN and its rapid fabrication methods as needed to uphold safety of property and company morale. Alongside structural elements, an [PLANNED TBD] approved selection of motivational workplace posters can be printed by nanites should you possess any paper analogues.
[4] Discrete volumes of nanites will replicate to a predetermined limit. Intrinsically, HAVEN is self-repairing and maintains durability against wear through repeated crafting operations. Employees are to be reminded that they do not share the same traits, and that employee health insurance will not cover biological, psychotronic, thaumaturgical injuries, vehicular accidents, and/or corporeal/metaphysical death, sustained outside of the prime dimension.
[5] To fulfill Security Amendment 9.2a of the United Megacorporate Charter, InHell nanites are incapable of manufacturing weapons. The HAVEN Tool cannot be used as a weapon despite it's handheld appearance. Employees are forbidden from damaging or destroying company property unless inaction of such is deemed inimical to company profit or asset security. The InHell Corporation prides its stellar safety record; No habitable bodies under InHell's purview thus far have been assimilated into grey goo, seized by emergent artificial intelligences, or succumbed to populist revolutionary delusions.
This message has been approved for reading by the InHell Corporation, a founding member of the Dimensional Resource Extraction Guild (DREG).
Once a DREG, always a DREG!
HR MANDATED DISCLAIMER: If you cannot read, ask your supervisor to read this for you.
Features:
- Blocks with CTM connected textures that connect seperately using the same texture (thanks to a boolean blockstate distinguishing how CTM treats the same block). Good for large, tiling features.
- Blocks with horizontal texture patterns can be crafted into one with a vertical pattern and vice versa (a hover tooltip distinguishes which is which).
- Sittable chairs.
- Desks that connect adjacently.
Planned content:
- Office Desks, Chairs, Water Coolers, filing cabinets, and other white collar implements.
- Underappreciated decor blocks such as toilets, urinals, and other restroom blocks.
- Decorative HVAC or electrical infrastructure such as non-functioning decorative pipes.
- Modern indoor lighting blocks such as flourescent panels.
- Anything else that comes to mind.
- A lore friendly reason to acquire the HAVEN tool that isn't an improbable combination of vanilla crafting ingredients as to not cause modded recipe conflicts.
Credits:
- Hearth and Home (Starfish Studios) (MIT license) for small parts of their Stone Column code used for connected textures on pillars, and connected furniture.
- Yuuhsya Townscape (coco_fish) (MIT license) for code enabling items to open Stonecutter Menu.
- Create Deco (CC0 license) for railing placement code.
- KaupenJoe - General modding tutorials and Github repos.
- Turty Wurty - General modding tutorials & Github repos.
- STARRYSOCK - Original Rockrete Pillar texture.
Bug Reports:
- Send a message to my Curseforge inbox. Or send a message on Github.
Licensing:
- (Except image files) Content of this project are open under the MIT license: https://opensource.org/license/mit
- Receive permission and give credit to use textures for any public activities :)
- Industrial Hellscape mod GitHub: https://github.com/boatboatboatboatboat/industrialhellscape
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