Infinite Enchantments Mod/Lib

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Infinite Enchantments Mod/Lib

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Infinite Enchantments Mod/Lib aims to make enchantment levels infinite!!

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NeoForge
Minecraft

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Client Only

Runs entirely on the client. Works on vanilla servers.

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Type
Mod
License
All Rights Reserved
Latest Version
1.0.0
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Infinite Enchantments Mod/Lib

Want to play with enchantments more than 255? Enchantments look like this Sharpness enchantment.level.255?

This mod/lib has fixed all that for you! Enchantments now made to maximum 255 -> 1000000000 (1 billion!) Sharpness enchantment.level.255 made Sharpness 255

How to install For Players :

  1. Download the jar file
  2. Put it in the .minecraft/versions/<Neoforge version name>/mods

Now you can enchant the item with commands

REMEMBER : Using enchantments like fortune with high levels can cause many drops to drop, causing the game to crash

For Modders:

  1. Put the following in build.gradle
repositories {
    exclusiveContent {
        forRepository {
            maven {
                url "https://cursemaven.com"
            }
        }
        filter {
            includeGroup "curse.maven"
        }
    }
}
  1. Put the cursemaven snippet in dependencies in build.gradle
  2. Reload gradle changes to implement it

Now modders can ItemStack#set the Enchantment with DataComponents.ENCHANTMENT and ItemEnchantments like follows

public static void setOverleveledEnchant(ItemStack stack, Holder<Enchantment> enchantment, int level) {
        ItemEnchantments existing = stack.getOrDefault(DataComponents.ENCHANTMENTS, ItemEnchantments.EMPTY);
        ItemEnchantments.Mutable mutable = new ItemEnchantments.Mutable(existing);
        mutable.set(enchantment, level);
        stack.set(DataComponents.ENCHANTMENTS, mutable.toImmutable());
    }

REMEMBER : The "max_level" field in any <enchantment_name>.json still needs to be a lower value like 5, as the value determines the number of books generated in the creative mode tab (that means setting it to suppose 1 billion will create 1 billion books, and the game crashes)

Drop any suggestions for updates in the comments!

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