Infinity Cave

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Infinity Cave

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Infinity Cave adds a seemingly infinite cave system beneath the bedrock layer increasing it from -64 to -128. With this comes many new challenges and an overall different way of experiencing PvE.

Fantasy
Adventure/Exploration
Survival
Roguelike
Enchantments
Cave Improvements
Misc Structures
World Gen Improvements
Biomes
Custom Weapons
Custom Armor
Bosses
Hostile Mobs
Small Group & Co-op Play
Gated Progression & Stages
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Client Optional
Server Required

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
infinity-cave-0.91-neoforge.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Website Discord

Introduction

description_506e6493-c19f-4ecd-af58-20071e546adf.webp Infinity Cave changes the world height from -64 to -128 and adds a new type of cave generation where it all interconnects into an absurdly giant cave system. There are 5 new cave biomes and additions to the Deep Dark biome, making it possible to explore 6 different biomes. Each biome has at least 1 structure with the help from Viavir who is a fantastic builder. However, regular Minecraft mobs do not spawn in these caves. Instead, there is a custom mob-spawning system which is very difficult compared to normal mobs. Infinity Cave is designed for later stages of the game and introduces roguelike mechanics to explore and conquer the caves. Be warned, due to its difficulty, it is suggested to play on Easy mode the first time playing. Mob Spawning System (AVAIABLE FOR 1.20.2+ ONLY)

Mob Types

Mobs come in 5 different tiers: Common, Uncommon, Rare, Epic and Legendary. Each mob has randomized stats making all of them unique to each other. Each mob will be assigned a random offhand item. These items have different mechanics that affect the mob's stats or behaviour. It is not possible for higher tiers to spawn right away as the player must defeat Common mobs and Uncommon mobs in order to progress. Infinity Cave has a progressive point system which is designed around groups, meaning if you play with your friends they will also progress with you while fighting in the caves. With this in mind there are several different items one can obtain and utilise to snowball into defeating higher tiers. When the Rare tier is unlocked, more custom mobs will spawn, such as the Magician and the Alchemist which differs from normal mobs, and more difficult. At last, probably the strongest mob; the Bomber. The Bomber can only spawn as an Epic or above, be careful when fighting it. Legendaries have their own bossbar and has a randomly assigned element to them which can be extremely deadly and requires good maneuverability.

Configuration

/function infinity_cave:settings Shows a menu which give options such as disabling mob-spawning, tweaking the difficulty and mob behaviour. Difficulty is set to easy as default due to the difficulty this provides. /scoreboard players set [PLAYER] ic.progression [AMOUNT] Sets the progression stage of the user. Legendaries start spawning at 1000 progression for example. /scoreboard objectives setdisplay list ic.progression Will display a player's progression in tab, you can modify this to your will.

Custom Items

Supersonic Bow There are a plethora of custom items to be obtained with tons more items being planned in the future. Custom weapons and armor are dropped from legendaries-only. Another custom item which is essential to Infinity Cave is Enchantlets. Enchantlets can enchant items with enchants that are not obtainable in vanilla Minecraft.  For more information, read the guidebook which is obtained by spawning a custom mob for the first time

Compatibility

Infinity Cave is in early beta, it is probably incompatible with a lot of world generation mods and data pack which uses resource packs.

Credits  

Supercrafter100, Sackred, PyroStunts, Daridon (for their awesome dynamic bossbars library https://github.com/Daridon6024/dynamic_bossbars) and Apollo (for the worldgen method under -52)

Infinity Cave logo

WIKI HERE

Introduction

Infinity Cave changes the world height from -64 to -128 and adds a new type of cave generation where it all interconnects into an absurdly giant cave system. There are 5 new cave biomes and additions to the Deep Dark biome, making it possible to explore 6 different biomes. Each biome has at least 1 structure with the help from Viavir who is a fantastic builder. However, regular Minecraft mobs do not spawn in these caves. Instead, there is a custom mob-spawning system which is very difficult compared to normal mobs. Infinity Cave is designed for later stages of the game and introduces roguelike mechanics to explore and conquer the caves. Be warned, due to its difficulty, it is suggested to play on Easy mode the first time playing.

Mob Spawning Systen

Mobs come in 5 different tiers: Common, Uncommon, Rare, Epic and Legendary. Each mob has randomized stats making all of them unique to each other. Each mob will be assigned a random offhand item. These items have different mechanics that affect the mob's stats or behaviour. It is not possible for higher tiers to spawn right away as the player must defeat Common mobs and Uncommon mobs in order to progress. Infinity Cave has a progressive point system which is designed around groups, meaning if you play with your friends they will also progress with you while fighting in the caves. With this in mind there are several different items one can obtain and utilise to snowball into defeating higher tiers. When the Rare tier is unlocked, more custom mobs will spawn, such as the Magician and the Alchemist which differs from normal mobs, and more difficult. At last, probably the strongest mob; the Bomber. The Bomber can only spawn as an Epic or above, be careful when fighting it. Legendaries have their own bossbar and has a randomly assigned element to them which can be extremely deadly and requires good maneuverability.

Configuration

/function infinity_cave:settings shows a menu which give options such as disabling mob-spawning, tweaking the difficulty and mob behaviour. Difficulty is set to easy as default due to the difficulty this provides.

/scoreboard players set [PLAYER] ic.progression [AMOUNT] sets the progression stage of the user. Legendaries start spawning at 1000 progression for example.

/scoreboard objectives setdisplay list ic.progression will display a player's progression in tab, you can modify this to your will.

Custom Items

Supersonic Bow

There are a plethora of custom items to be obtained with tons more items being planned in the future. Custom weapons and armor with special abilities are dropped from legendaries-only. Another custom item which is essential to Infinity Cave is Enchantlets. Enchantlets can enchant items with enchants which are not obtainable in vanilla Minecraft.

For more information, read the guidebook which is obtained by spawning a custom mob for the first time.

Compatibility (FOR TERRALITH COMPATIBILITY, USE THE MOD VERSION!!!!!!)

Infinity Cave is in early beta, it is probably incompatible with a lot of world generation mods and data pack which uses resource packs.

Credits

Supercrafter100, Sackred, PyroStunts, Daridon (for their awesome dynamic bossbars library https://github.com/Daridon6024/dynamic_bossbars) and Apollo (for the worldgen method under -52)

Screenshots

Gallery

  • amethyst_geode.webp
    amethyst_geode.webp amethyst_geode.webp
  • legendary_giant_frog.webp
    legendary_giant_frog.webp legendary_giant_frog.webp
  • frozen_caves.webp
    frozen_caves.webp frozen_caves.webp
  • limestone_village.webp
    limestone_village.webp limestone_village.webp
  • amethyst_altar.webp
    amethyst_altar.webp amethyst_altar.webp
  • knuckle_trap.webp
    knuckle_trap.webp knuckle_trap.webp
  • bonk_diver.webp
    bonk_diver.webp bonk_diver.webp
  • Deeprock Caverns
    Deeprock Caverns
  • Deep Dark
    Deep Dark
  • Legendary Fire Skeleton
    Legendary Fire Skeleton
  • Mobs you may find
    Mobs you may find
  • Thunder Harpoon and Molten Hammer
    Thunder Harpoon and Molten Hammer
  • Thunder Harpoon ability
    Thunder Harpoon ability
  • Acid Shield
    Acid Shield
  • Icicle Crossbow
    Icicle Crossbow
  • Supersonic Bow
    Supersonic Bow
  • Amethyst Blade and Steel Battleaxe
    Amethyst Blade and Steel Battleaxe
  • legendary_drowned.png
    legendary_drowned.png legendary_drowned.png
  • Legendary Giant Frog
    Legendary Giant Frog
  • Amethyst Caves
    Amethyst Caves
  • Knuckle Trap
    Knuckle Trap
  • Legendary Bonk Diver
    Legendary Bonk Diver
  • Legendary Wind Drowned
    Legendary Wind Drowned Example of a Legendary mob with its respective element.
  • Sulfide Caves
    Sulfide Caves
  • Deeprock Caverns
    Deeprock Caverns
  • Amethyst Altar
    Amethyst Altar
  • Thunder Harpoon ability
    Thunder Harpoon ability Thunder Harpoon ability
  • Supersonic Bow
    Supersonic Bow
  • Frozen Caves
    Frozen Caves
  • Limestone Grotto
    Limestone Grotto
  • Molten Caves
    Molten Caves
  • Limestone Village
    Limestone Village
  • Mushroom Gorge
    Mushroom Gorge
  • Amethyst Blade and Steel Battleaxe
    Amethyst Blade and Steel Battleaxe
  • Deep Dark
    Deep Dark
  • Icicle Crossbow
    Icicle Crossbow
  • Acid Shield
    Acid Shield Acid Shield
  • webpage font
    webpage font the webpage font

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