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Inkwright
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Magic, reimagined through a new system that utilizes the environment as power
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MOD IS IN BETA TESTING EVERY SYSTEM IN GAME IS SUBJECT TO CHANGE AND MAY RESULT IN EXTREME LAG OR INCOMPATIBILITIES
Inkwright is a magic mod where you cast spells by drawing them yourself. You chalk a circle, sketch the figure's strokes, and if your hand is close enough, the spell goes off. There are nearly 500 spells to find and learn from books scattered around the world. Some are small, practical things like clearing water out of a flooded tunnel or keeping your crops from drying out. Others are big set pieces, like a wall of frost walking out from where you stand, or a pillar of light coming down on a crowd. Along the way you can enroll at one of the magic academies, make pacts with spirits, and forge your own weapons at a summoned anvil. A lot of work went into making every spell look and feel like what it actually does, with real 3D effects instead of recoloured particles, so casting something new is half the fun. It runs on Forge 1.20.1 and needs AAA Particles and GeckoLib and player animator installed alongside it.
Every part of content within the mod was made with Claude Opus 5.5 and Fable 5.1, All research done to make the systems that enabled detailed graphics at the best performance will be in the "Source" section as well as the opensource code, if accessed please do give credit to the mod.
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