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Into The Valley Zombie Survival

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Into The Valley Zombie Survival

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Into The Valley (Zombie Wave Survival)

Mod Loaders
Minecraft

About

Description

-**The Valley is a custom world type and is found by scrolling past super flat and the other vanilla world types

- **Night waves that keep escalating:** armor, weapons, runners, husks, drowned, babies, and a Zombie Warlord boss every few waves
- **Up to 100 zombies at once**, with more queued up behind them
- **Special zombies** that break your usual defenses
- **Original weapons** you won't find anywhere else, like an arrow you steer with your eyes
- **An original final boss** that's part boss fight, part tower defense
- **An emerald economy** with four traders
- **Four difficulties**, and almost every number can be changed in the config

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## The Valley

You arrive in a valley surrounded by mountains, with a trail leading to a refuge barn. The valley's edge is invisible, so there are no world-border stripes to break the mood.

In the barn you'll meet **Elder Rowan** and the refugees. Rowan gives you the **Totem of Revival**. Place it near spawn and defend it with everything you have, because **when its light falls dark, the horde grows stronger.

Know Your Enemy

- **Brute:** huge, slams, and charges right through walls
- **Thrower:** grabs other zombies and throws them over your walls, onto your roof, up your tower. *No height is safe.*
- **Rammer:** an armored zombie horse that rams
- **Bomber:** TNT strapped to its head. It never breaks blocks, but it hurts.

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Campaign or Endless

When you create a **Zombie Valley** world, click **Customize** to set up your game:

- **Campaign** or **Endless** mode
- **Difficulty:** Easy, Normal, Hard or Nightmare
- **Waves to win:** 10, 15, 20, 25, or anything from 1 to 9999
- **Economy:** emeralds per kill, wave clear bonus, starting emeralds, and days between waves

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The Zombie Overlord

Clear the final wave of your campaign and the way down opens: stairs into the mountain, a guarded hall, and a portal to **the Hollow**, a ruined world of floating islands. There, a giant zombie king rises out of a pillar of smoke.

**How the fight works:**

- **He's shielded while his Spires burn.** Put them out and he collapses, open to attack.
- **His horde keeps relighting them.** Throwers lob zombies straight onto the Spires, so you're running tower defense in the middle of a boss fight.
- **Grasp:** hands burst from the ground and fling you
- **Mark:** the whole horde hunts a single player
- **Blackout:** darkness falls
- **Sweep:** waits for his final phase

**He remembers your campaign.** Every hit your totem took and every time its light went dark makes him stronger. So does every player he kills.

The Hollow is brutal but fair: die there and your gear comes home with you, and fall off an island and the void throws you back.

**Defeat him** and the totem is rekindled, everyone is rewarded, and you can keep playing endlessly.

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Weapons Like Nothing Else

**The Lodestar:** throw out an arrow of light and **steer it with your eyes**. It flies wherever you look, and the scroll wheel sets how far. It weakens with every kill in a single throw, so you win with skill, not spam.

**The Aether Shield:** block like a normal shield, or **throw it** to bounce between zombies and fly back to your hand.

**The Aetherwing Bow**

**Aether armor and tools:** about **1.9x stronger than netherite**, with custom 3D tool models (the sword is *extra* long) and hand-made armor.

*Smelt Rune Shards into Aether Shards to craft them.*

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Trade, Build, Defend

Every kill pays **emeralds**. Spend them with four traders:

- **The Builder**
- **The Armorsmith**
- **The Cook**
- **The Buyer**, who pays emeralds for wood, ores, crops and more. Prices drop as you sell and recover over time.

New shop tiers unlock as the waves go on.

Then fortify:

- **Palisade walls and gates** that zombies have to break through. Upgrade them, repair them, and they rebuild at their tier.
- **The Aether Repeater:** a machine crossbow you can place and **ride**.

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Beyond the Valley

Rare **abandoned barns** also generate in normal worlds.

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For Server Owners and Tinkerers

- **Almost every number is in the config:** waves, zombies, bosses, prices, and the Overlord himself
- **Operator commands:** `/zg status`, `/zg nextwave`, `/zg overlord open|enter|reset`, `/zg emeralds`, and more

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Details

- **Type:** Mod
- **Version:** 1.0.0 (first release)
- **Minecraft:** 1.21.1
- **Loader:** NeoForge 21.1.x
- **Multiplayer:** Yes. Bring friends, you'll need them.

**To install:** install NeoForge 21.1.x for Minecraft 1.21.1, put the mod's .jar file in your `mods` folder, then create a new world with the **Zombie Valley** world type.

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**Build your walls. Guard the light. Survive the night.**
*Then go Into the Valley.*