Inventorio Fixes

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Inventorio Fixes

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A dirty collection of patches for the mod Inventorio targeting mod support

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QoL & Tweaks
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Development: Abandoned
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Minecraft

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
inventoriofixes-1.1.2-1.18.2.jar
Authors
CurseForge
Modrinth

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About

Description

Inventorio… fixes?

Made specifically for the Hardrock TerraFirmaCraft 3 modpack!

This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<

Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.

List of patches:

Inventorio:

  • Fixes an edge case where, if a tool slot is visible and an action wants to target the main hand, the incorrect slot is targeted leading to an item getting either deleted or duplicated
  • Fixes incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active
  • Fixes Inventorio slots not syncing on client correctly when changing dimensions
  • Makes items within the active tool popup dynamically update the item being used, instead of keeping a static cache! This, for example, makes it so that when a tool from your tool slots loses durability, the displayed item will also reflect that instead of keeping the initial durability until it disappears and re-appears.
  • Makes the temporary tool slot popup a little more responsive, like making the tool immediately go away when you try to hit a block that wants a different tool
  • Adds extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner

The rest are "optional" and are only loaded when the matching mod is present:

TerraFirmaCraft:

  • Fixes Inventorio slots not respecting item stack sizes in some cases
  • Makes Inventorio slots count for overburdening effects
  • Makes the Stack Food keybind work in the Inventorio inventory

Create Stuff 'N Additions:

  • Fixes dropping an item applying a blank NBT tag to your offhand item, preventing it from stacking with other items of the same type (this is technically not caused by Inventorio but I still really needed to fix this :p)

Tinkers' Construct:

  • Makes the Soulbound modifier work for items that are in an Inventorio slot

Hardcore Revival:

  • Makes the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one

Usage in modpacks

Go ahead! :D
Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods

Inventorio… fixes?

Made specifically for the Hardrock TerraFirmaCraft 3 modpack!

This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<

Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.

List of patches:

Inventorio:

  • Fix an edge case where the incorrect main hand may be targeted when creating or deleting an item when a tool is active (this should hopefully fix a good chunk of dupe exploits)
  • Fix incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active
  • Fix Inventorio slots not syncing on the client correctly when changing dimensions
  • Make items within the active tool popup dynamically update the item being used, instead of keeping a static cache! This, for example, makes it so that when the tool loses durability, the displayed item will also reflect that.
  • Make the temporary tool slot popup a little more responsive
  • Add extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner

The rest are "optional" and are only loaded when the matching mod is present:

TerraFirmaCraft:

  • Fix Inventorio slots not respecting item stack sizes in some cases
  • Make Inventorio slots count for overburdening effects
  • Make the Stack Food keybind work in the Inventorio inventory

Create Stuff 'N Additions:

  • Fix dropping an item applying a blank NBT tag to your offhand item, preventing it from stacking with other items of the same type (this is technically not caused by Inventorio but I still really needed to fix this :p)

Tinkers' Construct:

  • Make the Soulbound modifier work for items that are in an Inventorio slot

Hardcore Revival:

  • Make the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one

Usage in modpacks

Go ahead! :D
Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods

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~110,000
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~110,000
Modrinth
<1,000
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