Inventory Saver
No reviews yet
save your [[inventory]] with just one command.
Features systems for better item storage and organization.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

About Me
This datapack adds the ability to save your minecraft inventory in a "storage-based" system using /trigger commands!. Refer to this video for usage guide.
-
Supported for versions 1.20.2+
Features
Infinite Cloud Storage
Inventories are stored in "vaults" and theoretically the number of "vaults" possible in minecraft is infinite! You can also change your vault's name from default ("'s vault #" to whatever you want!)
Multiplayer-Friendly, SMP-Friendly!
You can use this datapack in your private servers. Each player can only access their own inventory. This datapack should work in any and all dimensions so you should be able to pair them with other datapacks.
Performance-Efficient!
This datapack only uses its tick.mcfunction looping files to configure the /trigger commands. All in all, it shouldn't consume memory and ticks.
Commands
The datapack has two commands.
- inv-Save
- inv-Withdraw
inv-Save
/trigger inv-Save
This command takes your current inventory, and stores it in a vault having unique "vault-id" and a "vault-name" that is defaulted to the player's name. This vault-name can be changed by clicking on the tellraw text "change name?" that is sent to the player when their inventory is successfully saved. The player will then be given a book which they can rename and drop to set the name of the vault.
inv-Withdraw
/trigger inv-Withdraw
This command will dig through the database to find vaults owned by the player who ran this command. It will present them in form of a list to the player in the chat, with the options to withdraw and change the vault's name. If the player chooses to withdraw, that vault will be deleted and it's contents will be transferred to the player. NOTE: IF THE PLAYER ALREADY HAS SOME ITEMS, THEY WILL GET STORED IN ANOTHER VAULT BEFORE THEY RECEIVE THE WITHDRAWN VAULT. If the player decides to change the name, then they will then be given a book which they can rename and drop to set the name of the vault.
inv.saver:uninstall
/function inv.maker:uninstall
This command will delete all the scoreboards & storages WITHOUT WARNING. This command must be administered responsibly.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers