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Sedq's Invis Particle Exception
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Shows potion-effect particles from invisible entities even when particles are set to Minimal.
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Runs entirely on the client. Works on vanilla servers.
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Shows potion-effect particles from invisible entities even when particles are set to Minimal.
Even with the Minimal particle setting, invisible players and mobs can still be identified through their potion-effect particles.
- If an invisible entity has other active potion effects, their particles may also be displayed.
- This is a client-side mod and does not require any additional packets or server-side modifications.
- The mod only controls which existing particles are rendered on the client; it does not create additional game data or provide information that the client would not normally receive.
The purpose of this mod is simply to make invisible entities identifiable with the Minimal particle setting, just as they would be with the All setting.
It does not increase the amount or frequency of particles generated by the invisibility effect. It only prevents the relevant particles from being hidden by the client's particle setting.
Since the mod only changes the client's particle rendering and does not alter gameplay, entity behavior, or server-side data, it is unlikely to be considered a cheat on servers that allow normal client-side visual or performance modifications. However, server rules may vary, so please check the rules of the server you play on before using this mod and use it at your own risk.
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