J-cubs Bosses

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J-cubs Bosses

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adds a cuple of new bosses to the game

Mod Loaders
Minecraft

About

Description

MOD NEED'S GECOLIB!!!! (<--- link)

j-cubs_bosses_early_access.png

Welcome to J-cubs bosses!

as the tittle sugests, this mod adds a cuple of new bosses

(it's still early access tho, they don't spawn naturaly yet, and there will be more)

let's get strait to the point, these are the new bosses:

the_gocublug_full_new.png

the Gocublug
it's a boss made from 3 mobs, and you have to kill them from bottom to top
(more info)

hp- 100 (bottom), 200 (middle and top)
armor- 4 (all)
damage- 3 (bottom), 7 (middle and top)
knockback- 3 (bottom), 0 (middle), 1,5 (top)

other attacks:
spawns spikes that damage the player (all)
spawn mob called "the blug" (all, bottom the least and top the most)
the_blug.png

hp- 10
damage- 3
(after death spawns mossy cobblestone)

spawns called "blug cannon" (middle and top)
blug_cannon.png

hp- 10
range attack
(can ride the blug when near it)



skell_the_skeleton_king.png

Skell, the skeleton king
this big boy is... well, king of skeletons

(more info)

hp- 100
armor- 4
damage- 1
knockback- 2

other attacks:
can spawn mob called "guard skeleton"
guard_skeleton.png

there are 2 version of this guy
war axe (the one here) and with a sword.|
war axe-
hp- 25
armor- 4
damage- 6 (bypasses armor)

sword-
hp- 35
armor- 5
damage- 3

both have 50% chanse to block incoming attacks with there shield


can't be damage with guard skeleton at least 20 blocks away from him
can spawn mob called "shutshut skeleton"
shutshut_skeleton.png

hp- 10
range damage


the_gunmaster.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The Gunmaster
he has a... "gun" thingy and jumps arand

(more info)

health- 60
armor- 15
damage- [arrow damage]

if the target of gunmaster is al least 6 blocks away from him, he will try to evade him by jumping away and trowing bombs that exploud afater arand 4 secends.
if he lands he can healh 0.5 hp, wile also shoting arrows arand to damage any nearby oponets. 

after death, he will drop his wepen- bowshot.
if he doesn't curently have a target, he will health to max Hp.

 
and

the_piglin_invazion_cerrier.png

The Piglin Invazion
Piglins have come to terrorize the overworld!... or end... or whatever dimation you spawn it in or something

(more info)

to defeat the Invazion, you have to go trow 10 waves of piglin mobs

normal
the_piglin_comrats.png
and Brute
the_brute_comrats.png

last 2 waves also feture the Golden golem
new_golden_golem_pose.png
health- 50
armor- 15
damage- 5
attack speed- um, very flipin fast
he's also imunne to arrows, fire, drowing and some other things.
if you attack him wile being higher then he, it will jump up to try to kill you

after 10 waves, you will have to attack the airship to destroy it (note, you can't attack the ship untill it starts glowing)

 


golden_monstrosity_new.png
Golden Monstrosity
Big boy, fast boy (kinda), strung boy

(more info)

health- 175
Damage- 10 (bypasses armor)
armor- 25

the boss has fast attack speed, so make shure to not stay near him for long
it can summon from 2 to 4 golden golems (if there aren't any arand)
he can also trow magma blocks that exploud and set stuff on fire (this attack can be done only after the boss has less then half of his max health)

 

ofcorse, more bosses will come in future.

there are also some tags that this mod uses

"forge:gocublug" for entitys used in Gocublug boss fight
"forge:skell" for the entitys used in the Skell the skeleton king boss fight
"forge:comrat" for the entitys used in the Piglin Invazion boss fight

 



and well, for now that's it.
if you find any bugs, or you have an idea for a boss
please coment. thank you!

 

Credits

Mod Developher:

BadPlay3r / J.J.B.

 
Help with Golden Monstrosity texture:

matthew

Created using MCreator (Yes, i use it, but it doesn't affect the quality of the mod)