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Sleeping Messages
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Announces in chat who is sleeping, with different wording for 1, 2, 3 and many players, and who leaves the bed during the night.
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Description
Sleeping Messages
Announces in chat who is sleeping, with different wording for 1, 2, 3 and many players, and who leaves the bed during the night.
Examples
When a player gets into a bed:
Jahus_ is sleeping. Sleep too!
Jahus_ and Sayura are sleeping. Sleep too!
Jahus_, Sayura and ATurnipHead are sleeping. Sleep too!
Jahus_ and 3 other heroes are sleeping. Sleep too!
With 4 or more sleeping players, only the first one is named; the others are counted.
When the player is alone on the server, a different message can be shown (nothing by default, see message_sleeping_alone):
Jahus_ is sleeping and feels lonely ( ˘︹˘ )
When every connected player is in bed (2 or more players), all_players_sleep_message replaces the end of the sentence (nothing changes if it is empty):
Jahus_ and Sayura are all sleeping. Good night!
Player names are colored and hoverable (the tooltip shows the player's profile name).
When a player leaves the bed during the night:
Jahus_ is no longer sleeping!
The leave message is not sent when players wake up in the morning, nor when the player is alone on the server.
Config
config/sleeping-messages.properties (created on first run). Missing keys fall back to the defaults listed in the table below; an invalid color name falls back to the default color.
Example configuration:
message_part_1_singular=is sleeping.
message_part_2=Sleep too!
message_part_1_plural=are sleeping.
joiner=and
msg_other_players=other heroes
message_sleeping_alone=is sleeping and feels lonely ( ˘︹˘ )
all_players_sleep_message=are sleeping. Good night!
player_color=gold
message_color=gray
cooldown_ms=0
enable_left_bed_message=true
message_left_bed=is no longer sleeping!
| Key | Default | Description |
|---|---|---|
message_part_1_singular |
is |
Verb used for one sleeping player |
message_part_1_plural |
are |
Verb used for two or more sleeping players |
message_part_2 |
sleeping... |
End of the sleeping message |
joiner |
and |
Word joining the last name (or the count) |
msg_other_players |
other players |
Label after the count for 4+ players |
message_sleeping_alone |
(empty) | Text after the player name when alone on the server. Empty = no message |
all_players_sleep_message |
(empty) | Text after the names, replacing message_part_1_plural + message_part_2, when every connected player is in bed (2+ players). Empty = standard message |
message_left_bed |
has left the bed. |
Text after the player name in the leave-bed message |
enable_left_bed_message |
true |
Set to false to disable leave-bed messages |
player_color |
gold |
Color of player names (Minecraft color name) |
message_color |
white |
Color of the rest of the message (Minecraft color name) |
cooldown_ms |
0 |
Minimum delay in ms between two sleeping announcements (0 = every time). Does not apply to leave-bed messages |
Message layouts:
1 player: [p1] [message_part_1_singular] [message_part_2]
2 players: [p1] [joiner] [p2] [message_part_1_plural] [message_part_2]
3 players: [p1], [p2] [joiner] [p3] [message_part_1_plural] [message_part_2]
4+ players: [p1] [joiner] <N> [msg_other_players] [message_part_1_plural] [message_part_2]
Alone: [p1] [message_sleeping_alone] (nothing if empty)
Everyone: [names as above] [all_players_sleep_message] (2+ players, everyone in bed; standard ending if empty)
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