Jake's Jujutsucraft Additions
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A mod that aims to balance Jujutsucraft around vanilla MC whilst giving it a rich RPG feel and aesthetic
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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I believe that Jujutsucraft is the most content rich JJK mod downloadable for MC at this moment, but it has to be the worse MCreator slop I've ever played. Seriously, installing this mod ruins worlds and turns every playthrough into grind for special grade then boom; you're done.
This mod aims to fix that, attempting to turn JJC into a mod that you could have on MC servers meant to last more than 2 minutes.
Features
- Blocks JJC's passive effects that break balance, no more constant health boost 10 and resistance 4.
- Custom combat layer Every move has its own cooldown and set dmg, every technique is meant to be as powerful as the next.
- Grade system Grading is now driven by vanilla advancement completion — Grade 4 → 3 → Semi-Grade 2 → Grade 2 → Semi-Grade 1 → Grade 1 → Special Grade, with a bar showing progress through your current sorcerer record
- Record UI (J key) showing grade, race, technique
- RPG Race/technique selection Upon joining a world you are prompted with a race and technique selection with RPG esque stylization.
Curse Circulation — the PvP economy
The biggest custom system. A closed economy: YOU CAN ACSESS THIS MENU THROUGH PRESSING "J" (default)
- CC Stands for "Circulating Curse", and is only created once per vanilla advancement that the user completes — exactly 100 CC for 100% completion, one-time per advancement
- After creation, CC only transfers between players via kills: if you kill a player or die to a player, 10 CC is transferred between the two. Unless of course you are killing cross race. If, for example, a curse kills a player, they would take 20 CC. This insentivies cross race fighting.
- 10 upgrades that you can spend this new currency on! Strength, Weapon Handling, CE Reserve, Speed, Defense, Vitality, RCT Efficiency, CT Proficiency, Shikigami Proficiency, Fortune
- Circulation shop UI with +/− buttons
This mod also disables all sorcerer spawns and all JJC structure spawns, as I found them unfitting for vanilla-esque gameplay.
ENJOY!!
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