Jay's Ores and Biomes

Quick rating

Jay's Ores and Biomes

No reviews yet

exploration, tech

Tech
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Jay's Ores and Biomes V2.2.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Now announcing the revamped(and uploaded) version of Jay's Ores and Biomes! A mod I made a while ago for fun, this has grown into a small project of mine. Ported from 1.15 to 1.16.5, and with a whole host of new features, the mod is now being launched.

(The 1.15 versions will be available for download too, I can't guarantee that they will be stable however.)

Features:

-A whole host of new structures to explore and build into, with custom-made loot.

-Two new biomes, one a unique forest, and the other a homage to one of the early alpha biomes in the original version of this mod.
(There's three, actually)

-Some technology; a fluid storage and a late-game power storage. Hopefully compatible with other power mods.
(Fluid storage reworked into item storage; power reworked into endgame crafting station)

-Better food! ...Yeah, this isn't much of a selling point... Ah well, we gave beetroot a use.

-Two new tool and ore sets!
-And even more to come in the future.

(JEI is recommended but not required)

Feel free to use this in modpacks, I don't mind.

Join my Discord here:

https://discord.gg/V2aAAwxh7c

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works