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A few additions to Sorcery Fight by Orca
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Focuses on or is balanced for player versus player combat and competition.
Emphasizes combat mechanics and fighting gameplay.
Includes tools and features for server management.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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DISCLAIMER: This is an old project and i lost its source code, probably wont be continued…
This add-on is based off Jujutsu Craft (Sorcery Fight) Mod by Orca, you will need it to run this mod.
This mod adds some new useful features such as:
- A new item to obtain more Power and increase ur strength!
- New gamerules!
- New commands!
CULLING GAMES:
Culling games is a part of this mod that is mostly for server makers, it is enabled by turning cullingGamesRule gamerule TRUE. Here is how it works:
To participate, first you have to use the command /cullinggameregister (true/false), with true being participating and false being leaving. (YOU WILL LOSE YOUR POINTS IF YOU LEAVE CULLING GAMES)
You will receive a Kogane that will tell you how many points you have collected.
Each time you kill a Cursed Spirit/Sorcerer/Curse User, you will gain 1-2 points.
Each time you kill a PLAYER you will instead gain 5-8 points and get a portion of their points defined by the gamerule cullingGamesMultiplier (with it being Enemy's Points * 1/gamerule amount).
Those points are stored into a scoreboard called CullingPoints.
GAMERULES:
RCTNerf - Value from 1 to 1000, if above 1 this will make it so RCT costs a % of ur MAX CE (MCE * RCTNerf /1000).
nukePurpleAwakenedRule - If enabled it will make it so Nuke Hollow Purple can only be used after landing a black flash in a certain period of time.
cullingGamesRule = enables/disables Culling Games.
cullingGamesMultiplier = controls the amount you take another player's points.
powerOrbChanger = Changes how much Power you get from using a Power Orb (Only obtainable via Creative Mode for now).
additionalStrength = Enables/disables additional power from Power Orbs (default is true).
All credits to Orca: https://www.curseforge.com/minecraft/mc-mods/sorceryfight
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