JJKP

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JJKP

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A few additions to Sorcery Fight by Orca

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Mod
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jjkpower-1.5.0-forge-1.20.1.jar
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DISCLAIMER: This is an old project and i lost its source code, probably wont be continued…

This add-on is based off Jujutsu Craft (Sorcery Fight) Mod by Orca, you will need it to run this mod.

This mod adds some new useful features such as:

- A new item to obtain more Power and increase ur strength!
- New gamerules!
- New commands!

CULLING GAMES:

Culling games is a part of this mod that is mostly for server makers, it is enabled by turning cullingGamesRule gamerule TRUE. Here is how it works:
To participate, first you have to use the command /cullinggameregister (true/false), with true being participating and false being leaving. (YOU WILL LOSE YOUR POINTS IF YOU LEAVE CULLING GAMES)
You will receive a Kogane that will tell you how many points you have collected.

Each time you kill a Cursed Spirit/Sorcerer/Curse User, you will gain 1-2 points.
Each time you kill a PLAYER you will instead gain 5-8 points and get a portion of their points defined by the gamerule cullingGamesMultiplier (with it being Enemy's Points * 1/gamerule amount).
Those points are stored into a scoreboard called CullingPoints.

GAMERULES:
RCTNerf - Value from 1 to 1000, if above 1 this will make it so RCT costs a % of ur MAX CE (MCE * RCTNerf /1000).
nukePurpleAwakenedRule - If enabled it will make it so Nuke Hollow Purple can only be used after landing a black flash in a certain period of time.
cullingGamesRule = enables/disables Culling Games.

cullingGamesMultiplier = controls the amount you take another player's points.

powerOrbChanger = Changes how much Power you get from using a Power Orb (Only obtainable via Creative Mode for now).
additionalStrength = Enables/disables additional power from Power Orbs (default is true).

All credits to Orca: https://www.curseforge.com/minecraft/mc-mods/sorceryfight

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