JourneyMap Tracker

Quick rating

JourneyMap Tracker

No reviews yet

A client-side mod that uses DynMap to create and update journeymap waypoints for players.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.1.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

JourneyMap Tracker is a mod that creates and updates JourneyMap waypoints of tracked players given a DynMap URL.

Not all web map software will work, but so far I haven't found one that doesn't work.

The following are known to work:

  • Squaremap
  • Whatever EarthMC uses (couldn't find it)

Setting the URL and other parameters

You can either type /jmtracker url <url here> or set it using the config through ModMenu or running /jmtracker config.

There is an option in the config for modifying the polling delay but it doesn't seem to go below one second.

For the other parameters, you're going to have to press f12, navigate to Network, and right click -> open in new tab a file that repeatedly gets fetched. It's name should be something like players.json or tiles.json.

players.json getting fetched

If the exact URL of the file isn't <your url>/tiles/players.json, you're gonna have to set the url suffix to what the /tiles/players.json is instead.

For the world specific option, if an individual player's object doesn't contain a world object, you need to turn it off.

For the position sub category, it's the opposite: if the player object directly has x,y, and z values, leave it blank. If not, change it to the name of the object containing the values.

position thing

In this example, it would be set to position since the x y and z values are in a position object.

Tracking / Untracking players

Tracking and untracking players is unfortunately not possible through the config.

To track and untrack players, you have to use the commands:

/jmtracker add/remove <playername>

Issues and/or feature requests can be posted on my issue tracker.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~2,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works