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JRH Fantasy Dimension
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Fantasy is a 704 tall Dimension with Drow Elves, Cyclops, Tengu, Unicorns, Pegasus, Donkicornasus, and all self-contained to not disrupt your existing Overworld, Nether, or End.
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Companion seed map: https://zelphuria.com/seedmap/ (Ad-free. Fantasy Dimension, Overworld, Nether and The End.)
Light a portal of crying obsidian and step into a world under a red sky, taller than the Overworld from bedrock to cloud: tengu temples crowning stone spires, drow cities and a mind flayer fortress in the dark below, dwarven outposts and elven towns that are home to their own people, and a world tree so large it has its own grid.
Requires Fabric API.
Explore a world with its own rules. Over fifty biomes to find on the surface — glowcap woods, faerie glades, bloodroot woods, moonlit groves, golden savannah, giant jungle, dragon cliffs, spire fields and more — and three more deep underground: the Underdark, the Warrens and the sulfur caves. Two moons cross the sky, and they eclipse.
New on Minecraft 26.3. Four more biomes: Autumn Court, a forest of orange, red and yellow poplars; the Boneyard, bone and soul soil ground with giant ribcages and half-buried skulls under huge crimson and warped fungus; Sponge Gardens on the ocean floor; and the Glowing Abyss, a deep sea floor lit by froglights and glow lichen. Kobold forts have a new design, guarded by blue kobolds.
Find places built to be found — and some built to kill you. Over forty kinds of structure: volcanoes with four blaze dungeons inside every cone, where nightmares make their home; a great pyramid over a burial crypt, now found across ten lands; jungle temples; a small dwarf statue standing on land and on the ocean floor; inns, logging camps, merfolk villages on the seabed, a great timber wall, ruined castles, drow outposts, kobold and lizardman forts, and a goblin hut designed by hand.
Ride horses that fly, charge and burn. Tame a pegasus, alicorn or donkicornasus and fly: flapping costs stamina, gliding is free. Hold sprint on a unicorn to build a charge that slams into anything in its path. The nightmare walks on lava and fires fireballs that burn no blocks. Every horse rolls its own health, speed and jump, and the kinds cross-breed: a unicorn or pegasus with a horse can give either, and every foal takes a real coat from its parents.
Build a town with a deed. Place a deed on the ground and the building goes up — elven and dwarven shops for every trade, guard towers, a tavern, a theatre, a castle. Decorative deeds show you an outline first.
Features
• A 704-block-tall dimension with its own sky, clock and two eclipsing moons
• Over 50 surface biomes and three underground layers
• Over 40 kinds of structure, including hand-built buildings, volcanoes with blaze dungeons, and jungle temples
• About 67 kinds of creature: dragons, giants, the drow, a mind flayer, tengu, and a lich with a phylactery
• Six horses: flying, charging and fire-walking, with coats, patterns and markings, rolled stats, cross-breeding and eating sounds
• Dwarves and high elves with their own trades, guards and towns
• Deeds that place whole buildings, in any dimension
• A coin economy, ships and wagons you can ride, and a magic carpet
• Fully captioned, with 247 of its own sound events
Getting started
1. Craft: build a portal frame from crying obsidian and light it.
2. Act: step through into the fantasy dimension.
3. Result: you arrive under a red sky. Look for crying obsidian ore there, so you can always build your way home.
Uninstalling: Uninstalling removes the fantasy dimension and everything in it. Players who are there when it's removed are moved to the Overworld; anything they left behind in the dimension is lost.
Seed map: https://zelphuria.com/seedmap/
For Fabric, Minecraft 26.2 and 26.3. More at zelphuria.com.
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