Judgment API

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Judgment API

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An API for Thaumcraft & MineTweaker 3, that provides additional possibilities in research customization

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JudgmentAPI-1.0.jar
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This API implements the same research trigger system and MineTweaker integration features as used in Forgotten Relics, but with initially clear list of forgotten knowledge - for you to add your own things there.

For more info about those mechanics, click here and here.

If you like the system I've designed and want to use it's tools, but for some reason don't want or can't have the Forgotten Relics itself in your modpack - here it comes. You can also use it alongside with Forgotten Relics, if for some reason you want having two different lists of forgotten knowledge that are handled completely separate.

Should be obvious, but you CAN use this API as you wish and put it in whatever modpack you would like.

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There are only two differences between API's and original addon's interaction:


1.
Judgment API's methods in MineTweaker scripts should be declared like this:

mods.judgmentapi

Instead of this:

mods.forgottenrelics

2. To get the list of forgotten knowledge researches handled exclusively by the API, use this command:

/minetweaker forgottenKnowledgeAPI

As you should have already understood, Forgotten Relics and Judgement API will always have separate lists of forgotten knowledge that do not intersect in any way, so have that in mind if you are going to use both.

In every other aspect, Judgement API's and Forgotten Relics' systems work exactly the same as described in articles linked above. The API also has it's config file, where you can adjust frequency and probability of revelations as you see fit.

The notification that player receives when new research is unlocked to them by Justice Handler is initially exactly the same as in Forgotten Relics, but you may feel free to edit it either in the .lang file or via MineTweaker's game.setLocalization(), by localizing the "judgementapi.unlock_notification" thing.

In conclusion, I must say that about two or three years ago, when I first came to playing around with MineTweaker and ModTweaker, I felt that something like this should've been an absolutely neccesary tool. I mean, the idea is insanely simple - create a research and make it only available to player if they have scanned some specific items with their thaumometer, right? The ModTweaker thought I was wrong.

Years after, I finally had a honor to fix this injustice.

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