Jujutsu Craft Binding Vows

Quick rating

Jujutsu Craft Binding Vows

No reviews yet

this is a addon for the mod jujutsu craft its add both canon and uncanon bending vows

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
jujutsucraftbindingvow-1.0.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Universal Binding Vows (Available to everyone)

  • Life for Power (Passive): Your maximum health is permanently reduced by 30%, but you deal 50% more damage.
  • Revealing One's Hand (Active): Say your cursed technique in chat; it deals 150% damage.
  • The Zone / Black Flash (Active/Toggleable): 1st Use: Base 50% Black Flash chance, drains 10 CE/sec. Subsequent Uses: Multiplies Black Flash chance, drains 1 CE/sec. +1% chance per Black Flash. Resets on death.

 Passive Binding Vows

Maki's Awakening  If you kill Ogi Zenin and Naoya Zenin you get the Completely Physically Gifted item
 Yuji&Sukuna Enchain - When you first eat sukuna finger and about to die you auto make a vow with sukuna and you forgot what happend then when you near megumi sukuna will say enchain and go to megumi body you will lost all the fingers but can unlock yuji next vow

  • Besto Friendo (Todo): When near Yuji, gain Strength III, Resistance III, and melee attacks have a 70% chance to land Black Flash. When alone, you suffer Weakness I, take 3x damage, and Cursed Techniques cost 3x CE.
  • Comedian's Stage (Takaba): If you don't attack for 10 seconds, your next attack does 300% damage.
  • Cornered General (Mahoraga): Above 80% HP: Skills blocked. Below 50% HP: 2x Adaptation Speed. Below 30% HP: Massive buffs.
  • Crystal Fragility (Crystal Curse): Your melee attacks deal 50% MORE damage, but you take 50% MORE physical damage from enemies.
  • Gambler's Fallacy (Hakari): Skills cost NO Cursed Energy, but you take double damage until you hit a Jackpot.
  • Glass Cannon (Jogo): All attacks deal double damage, but you take double damage from all sources.
  • Heavy Barrage (Jinichi): Attacks deal double damage, but skills cost double CE and you get Slowness I.
  • Maximum Output (Ishigori): All attacks deal double damage, but you take double damage and skills cost double Cursed Energy.
  • Perfect Construction (Yorozu): Passively gain Strength III, but all Cursed Techniques cost triple Cursed Energy.
  • Projection Mastery (Naoya): Permanent Speed IV, but all attacks deal 50% less damage and you take double damage from all sources.
  • Puppet Master (Yaga): Summons gain Strength IV and Resistance III near you, but you are permanently weakened and take double damage.
  • Residual Dismantle (Itadori): Max CE is reduced by 5%, but gain the ability to use Dismantle after Enchain.
  • Soul Chaos (Mahito): Constant regeneration. Attacks inflict random debuffs but drain CE. Near Yuji, get Weakness II & Slowness III.
  • Spirit Hoarder (Suguru Geto): Instantly absorb spirits, but you have 40% less health, 60% less melee damage, and 20% less CE.
  • Storm Rider (Nishimiya): Gain Speed IV and Jump Boost III, and take 50% less damage airborne. But you deal 75% less damage.
  • Swarm Armor (Kurourushi): Take 75% less physical damage, but take 4x massive damage from techniques.
  • Vow of the Past (Rozetsu): You take 20% LESS damage from techniques, but your physical attacks do 20% LESS damage.

 Active & Technique-Modifying Vows

  • Abyss of Shadows (Megumi): Shikigami have double health and damage, but summoning them costs twice as much CE.
  • Amber Brawler (Kashimo): Mythical Beast Amber no longer drains Cursed Energy, but you cannot use any Cursed Techniques while it is active (only basic attacks).
  • Beast Summoning (Ino): Can summon two beasts at once, but CE drains 2x faster.
  • Beast Swarm (Dhruv): You can summon x2 more beasts, but they cost double Cursed Energy.
  • Bird Strike (Mei Mei): Bird Strike deals massive/lethal damage, but the crow instantly dies.
  • Black Rope Vow (Miguel): Black Rope disrupts techniques longer but you take 30% more damage from all sources.
  • Blazing Executioner (Ogi): Attacks ignite targets and deal 2x damage, but you take 2x damage and get Slowness I.
  • Blood Sacrifice (Choso): Blood Manipulation costs 1 Health per use but has no cooldown.
  • Crushing Gravity (Kaori): Anti-Gravity System throws/crushes targets twice as hard, but drains CE twice as fast.
  • Cursed Speech Vow (Inumaki): Cursed Speech causes no throat damage, but costs 4x more CE.
  • Death Swarm Frenzy (Dagon): Shikigami attack faster but have half health.
  • Disaster Plants Vow (Hanami): Roots (Skill 1) spawn 3x as many and apply strong poison, but Huge Roots are disabled.
  • Diseased Grave (Smallpox Deity): Attacks inflict Wither II for 3s, but Cursed Techniques cost double CE.
  • Divine Flame (Sukuna): Fuga explodes on contact, but can ONLY be used when your Domain Expansion is active.
  • Endless Evil Eye (Ranta): Hold Evil Eye infinitely. 5s: Blindness. 10s: Constant Health Damage.
  • Executioner's Burden (Higuruma): Holding Executioner's Sword grants extreme speed, jump, and resistance, but your health constantly drains.
  • Explosive Parts (Hazenoki): Explosions are larger but cost 1 or 2 hearts.
  • Frost Calm Freeze (Uraume): Freezes targets twice as long, but your movement speed is halved.
  • Heavy Earth (Chojuro): Stone Hand and Stone Spear deal double damage, but cost double CE and permanently grant Slowness I.
  • Heavy Receipts (Reggie Star): Objects you throw deal double damage, but techniques cost twice as much CE.
  • Love Manifestation (Okkotsu): Rika stays summoned twice as long, but you can't use other techniques while she's active.
  • Moon Dregs Poison (Junpei): Poison does more damage over time but takes longer to apply.
  • Overtime (Nanami): 80% Cursed Energy during day, 120% Cursed Energy & Damage at night.
  • Proximity Nails (Kugisaki): Nails auto-explode on impact/proximity. Manual Hairpin costs double Cursed Energy.
  • Radiant Purge (Angel): Jacob's Ladder deal x3 damage, but physical attacks deal 90% less and you take 2x damage.
  • Simple Domain Master (Kusakabe): Simple Domain blocks 100% of damage but you cannot move at all.
  • Thin Ice Breaker Mastery (Takako Uro): Thin Ice Breaker costs 0 CE and you fly 2x faster while holding it, but deal 50% less physical damage.
  • Unlimited Hollow (Gojo): Hollow Purple does 200% damage but has a 100 second cooldown.
  • Unstoppable Mass (Yuki): Star Rage grants 3x Damage and -50% Knockback, but permanent Slowness III and double CE cost.

 

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works